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  #141  
Old June 11th, 2023, 09:17 PM
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Default Re: SCENARIOS!

From which side are you playing when you hear this ? I just tested a small drone in that scenario and it makes the correct sound moving forward
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  #142  
Old June 11th, 2023, 10:18 PM

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Default Re: SCENARIOS!

US Army and getting touched. The small drones swarmed around some of the dug infantry, got shot at then pulled back; the zap laser gun sound happen on one when the computer pulled it back right before its turn end it.
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  #143  
Old June 12th, 2023, 02:26 AM
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Default Re: SCENARIOS!

Quote:
Originally Posted by DRG View Post
From which side are you playing when you hear this ?
US Army.
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  #144  
Old June 12th, 2023, 07:27 AM
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Default Re: SCENARIOS!

Post a save game that shows this happening and I will look at it. Right now I don't hear what either of you are hearing.

How many turns had been played?
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  #145  
Old June 12th, 2023, 01:28 PM

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Default Re: SCENARIOS!

Here is the saved game. As requested. And 11 turns.
Attached Files
File Type: zip Saveed US Army Vs Aliens Odd Ball Sound Issue.zip (307.1 KB, 102 views)
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  #146  
Old June 12th, 2023, 03:07 PM
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Default Re: SCENARIOS!

I ran that save three times. Saw varying numbers of small alien UAV's attacked and 3 or four were shot down.... None moved anywhere but the hex they were attacked in NONE played any sort of sound FX

I am in agreement the small drones blowing up animation needs to be toned down a bit

This is for Karagin and Suhiir

Go to your MBT Game Date/Sounds folder. Confirm to me you have a Drone19.wav in that folder and that the Sounds.INI has this entry --

sound019="Drone19.WAV"

ALSO

Go to your in game Preferences....... what is your animation level set to ?
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  #147  
Old June 12th, 2023, 03:54 PM

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Default Re: SCENARIOS!

For me, the animation is at max level. And yes I have the Drone19.wav file. It has Drone for Title and Artist list cws, about 574-kb in size.

I have only heard the Null laser sound three times, and only when the computer is retreating routed Alien Small Drones, they move like two or three hexes and make that sound.

They are "Aliens," after all. LOL. Right now, I am trying to hang on as it's taking lucky hits to kill things. And I still have one Soviet unit alive, so that's a plus, maybe...
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  #148  
Old June 12th, 2023, 04:22 PM
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Default Re: SCENARIOS!

Quote:
Originally Posted by DRG View Post
Go to your MBT Game Date/Sounds folder. Confirm to me you have a Drone19.wav in that folder and that the Sounds.INI has this entry --

sound019="Drone19.WAV"
Present


Quote:
Originally Posted by DRG View Post
Go to your in game Preferences....... what is your animation level set to ?
Animation level 4

Quote:
Originally Posted by Karagin View Post
Right now, I am trying to hang on as it's taking lucky hits to kill things. And I still have one Soviet unit alive, so that's a plus, maybe...
Assuming my scenario design works as intended the aliens just don't have enough units to be everywhere/do everything they "should". So take those lucky hits and pray for more! Eventually their attack will run out of steam and if you managed to keep some/all of your reinforcements intact you can counterattack.
HOPEFULLY!
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  #149  
Old June 12th, 2023, 04:58 PM
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Default Re: SCENARIOS!

I will retest this later today with Animation 4. I was set to 2 and that may be why I don't hear what you are hearing
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  #150  
Old June 13th, 2023, 08:05 AM
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Default Re: SCENARIOS!

FYI

I have run that save game at least 8 times , now with animation level 4 set, and still have not heard or seen anything unusual beyond the number of drones I have seen shot down with small arms.

In my last test, I did hear the normal drone sound FX but I have not heard the "null" sound.

I will run it again few more times over the next week
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