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August 22nd, 2005, 01:50 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: Quick turns
Ok, sorry for my stale panic:=)
*chopatafatz*
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August 22nd, 2005, 04:12 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Quick turns
Your stale panic? Our stale panic, as him staling might let you grab a final victory point. And *mutter* Vanheim going AI didn't help, as now I've got to deal with them instead of laying the smack down on your filthy undead hordes with my bright clean shiny demons.
__________________
Wormwood and wine, and the bitter taste of ashes.
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August 22nd, 2005, 11:37 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Quick turns
And we're potentially cruising along again - Shmonk gets his turn in, and we'll have gone in less than 24 hours.
__________________
Wormwood and wine, and the bitter taste of ashes.
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August 22nd, 2005, 11:41 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: Quick turns
And Shmonk does... and a new turn is up.
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August 23rd, 2005, 01:44 PM
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Private
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Join Date: Jun 2005
Posts: 23
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Re: Quick turns
heh, dont worry about me. I dont have any VPS for him to take anymore. I'm dead, and you guys will soon be too. I dont think caelum realizes he only needs one more vp.
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August 23rd, 2005, 02:40 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Quick turns
Caelum knows - I "borrowed" a VP province from him in order to summon a fort there so Ermor couldn't just blip in and win. And I just recovered two VP provinces from Ermor in the last two turns, one on land and one in the water, so now he'd need two, and we need to begin the hard slog to take some of his fortified ones back in the face of ghost riders, etc.
__________________
Wormwood and wine, and the bitter taste of ashes.
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August 23rd, 2005, 03:22 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
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Re: Quick turns
And, of course, he just put up that darn Arcane Nexus again. <grr>
I have to admit, this is the longest I've even been into a game (in SP I usually give up around turn 50 against the AI, just too many things happening). Now I know what it's like to get towards the end game. And everybody has SCs.
Ermor, watch out!! Arco is on the warpath.
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August 24th, 2005, 01:32 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: New Mosehansen Game, Paradise Lost
Another turn is up.
__________________
Wormwood and wine, and the bitter taste of ashes.
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August 24th, 2005, 11:26 AM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
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Re: New Mosehansen Game, Paradise Lost
It is also the first time i am in such a long game But i am very happy know that i do not have taken a blue dragon with 3 pathes
Arco is on the warpath? Emor never left it.
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August 24th, 2005, 01:43 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New Mosehansen Game, Paradise Lost
Ermor shmermor. I tell ya, seeing that many units in play is astouding. But then it's also interesting to see 3 commanders - 2 high priestesses and a Mystic - take out 70 undead in 3 or 4 turns, before retreating, of course.
That was a few turns ago, yet I highly enjoyed that battle, and learned a few things about taking on a high volume of undead with just commanders.
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