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April 20th, 2009, 04:34 AM
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Corporal
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Join Date: Oct 2007
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Legends of Faerun - Closed (pretender design)
Quote:
Originally Posted by Baalz
Game's up: http://www.llamaserver.net/gameinfo....ends_Of_Faerun
Not sure if anything extra is necessary to get those mod nations into EA, I added them but I'm not sure if they'll actually be accepted when they're submitted. Barring technical difficulties, if everyone could try and get their pretenders uploaded in the next day or two we'll get the party started.
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Not sure about those mod nations either. But according to this quote from the modding manual there are surely diffuculties to be expected:
13.1.7 #era
Which era should this nation appear in. 1 = ea
2 = mid, 3 = late or 0 to disable the nation.
So the nations for our EA game must have a '#era 1' line, while the Tomb Kings and the Agra Dis have a '#era 2'. If this is a problem only for the player of these nations or we need all a correct version of the mod nations I do not know.
The biggest problem: The link to New Jomon CBM version is invalid. Apparently the respective thread on the forum died.
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April 20th, 2009, 11:11 AM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Legends of Faerun - Closed (pretender design)
We had a similar issue in the War of the Ring game. Apparently Sombre did a number of CBM versions, but it was long enough ago that they're almost certainly out of date anyway. You could try talking to llamabeast.
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April 20th, 2009, 12:21 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Legends of Faerun - Closed (pretender design)
Baalz:
Hmm... I hope that you at least renamed .dm files? So they won't interfere with mod nations present on llamaserver
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April 20th, 2009, 06:40 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Legends of Faerun - Closed (pretender design)
Huh, why did the game start?
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April 20th, 2009, 06:40 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Legends of Faerun - Closed (pretender design)
Alright, I think I've got this all worked out. Here's the EA versions of the three mod nations. If you've got the regular versions you can overwrite or not the folders, there's no change. I just included them for the convenience of those who don't have the nations yet. Lets see if this works...
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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April 20th, 2009, 07:04 PM
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Corporal
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Join Date: Oct 2007
Posts: 58
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Re: Legends of Faerun - Closed (pretender design)
@Baalz
Citing http://www.llamaserver.net/gameinfo....ends_Of_Faerun :
Early Age, max 2 players
Consequently pretender uploads are rejected now.
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April 20th, 2009, 07:46 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Legends of Faerun - Closed (pretender design)
Alright, the llamaserver hiccuped, those of you who had already joined may have gotten a notification that the game started. I reset it, and this apparently reset the player count. Anyway, I think I've got that resolved, let me know if anybody has any other problems.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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April 21st, 2009, 12:54 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
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Re: Legends of Faerun - Closed (pretender design)
Looks like my trip is cancelled not a good day.
Is it too late to re-enter the game? No drama if it is
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April 21st, 2009, 06:47 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
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Re: Legends of Faerun - Closed (pretender design)
Are these mod nations compatable with each other?
I've never looked at any of the mod nations before, so I just downloaded the ones in this game from Baalz's link in post #115, and checked them out.
Arga Dis seems to be working correctly, but Tombs Kings isn't appearing as an EA nation choice, and the units for New Jomon are completely messed up (recruitable Pretender chasses for 20gp!).
Maybe I have the mods installed incorrectly, but they appear as active on the main menu screen so.....?
Have attached a zip file of the test game showing the problems with the New Jomon units.
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April 21st, 2009, 07:58 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Thanked 662 Times in 142 Posts
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Re: Legends of Faerun - Closed (pretender design)
Quote:
Originally Posted by Dragar
Looks like my trip is cancelled not a good day.
Is it too late to re-enter the game? No drama if it is
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Nope! Glad to have you.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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