.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #111  
Old March 23rd, 2008, 07:43 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Ogre Kingdoms 0.6 released

Well, you definitely have a talent for translating pixels into good looking units, quickly and effectively.

I love the slave giants, by the way. I've got one that's still alive and well, with fully seven disabilities. Having lost both eyes and bearing a limp, he's still an effective unit, having obtained the heroic cause fear ability.

Are you planning to individualize the heroic slave giants, by the way? I was a little disappointed to learn that they're almost identical to the regular unit. Still a great unit to get for free, but lacks some of the specialness that a hero's supposed to have. Maybe the heroes could get an armor slot? If it wasn't filled, it would give the ogres more of an impetus to put some research into Construction, without immediately boosting the power of the unit.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #112  
Old March 23rd, 2008, 07:58 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Ogre Kingdoms 0.6 released

They aren't heroes, they're multiheroes. They won't be available at all when I add the rest of the national heroes, they were just a stand in until then.
Reply With Quote
  #113  
Old March 23rd, 2008, 09:16 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Ogre Kingdoms 0.6 released

ohhh, gotcha. I got that they were multiheroes, I just figured they were a feature, rather than a stand-in.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #114  
Old July 6th, 2008, 08:33 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Ogre Kingdoms 0.6 released

I'm going to update this one next. It will get totally reorganised ID numbers, a new national hero and various tweaks.

One of the major changes is the removal of the bonus Ogre Smash attack on Ogres with two weapons (other than the tyrant who is big enough to do all three). Of course I will reduce cost in line with this.

Edit: So if you have any suggestions make them ASAP so I can try and work them into the next version. I will also include an "AI Ogre Kingdoms" nation mod which is the same nation but altered to provide a very strong AI opponent.
Reply With Quote
  #115  
Old July 7th, 2008, 07:36 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Ogre Kingdoms 0.7 released

Ok the new version is up on the first page.

Note that it includes a mod called "AI Ogre Kingdoms" which is an AI friendly version of the nation designed to give a bit more challenge in SP without being too crazy.

Also please do delete your old version of Ogre Kingdoms before installing this. It now goes in a different directory and the dm has a different name, so it won't overwrite.

-- Version 0.7

-- FIX - Reordered ID numbers to avoid future conflicts with basegame

-- TWEAK - Altered Eastern Maneater graphic slightly

-- TWEAK - Slightly decreased scraplauncher cost and increased range

-- TWEAK - Increased price of yhetee and gorger summons

-- TWEAK - Giants get one misc slot

-- TWEAK - Improved PD

-- CONTENT - Added first prophet national hero

-- TWEAK - Ogres with two weapons now don't get Ogre Smash and have had their cost tweaked accordingly

-- FIX - Changed name and epithet to better fit dominions

-- FIX - Changed name of dm and mod folder to fit my conventions

-- FIX - Starting scout is now a butcher, since they have dying dom
Reply With Quote
  #116  
Old July 8th, 2008, 07:20 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: Ogre Kingdoms 0.7 released

That's great

You might want to edit the first post name to 0.7...
Reply With Quote
  #117  
Old July 8th, 2008, 09:17 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Ogre Kingdoms 0.7 released

Ah thanks, have done so.

I eagerly await feedback on the nation. It's getting very close to being 100% finished now. Just a few more tweaks and 3 more heroes in the future.

Oh and Rhinox Cavalry.

http://www.forgeworld.co.uk/rhinoxc.htm
Reply With Quote
  #118  
Old July 8th, 2008, 07:32 PM

Alderanas Alderanas is offline
Corporal
 
Join Date: Jul 2007
Location: Georgia
Posts: 102
Thanks: 6
Thanked 0 Times in 0 Posts
Alderanas is on a distinguished road
Default Re: Ogre Kingdoms 0.7 released

ooo i like the sound of rhinox cavalry. any hint of what the other 3 will be.
Reply With Quote
  #119  
Old July 8th, 2008, 07:58 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Ogre Kingdoms 0.7 released

Skrag the Slaughterer, Prophet of the Great Maw
Greasus Goldtooth, Overtyrant
Golfag Maneater, Mercenary Captain
Reply With Quote
  #120  
Old July 9th, 2008, 04:01 AM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Ogre Kingdoms 0.7 released

Greasus is the one I'm most excited about.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.