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May 11th, 2007, 07:27 PM
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Private
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Join Date: May 2007
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Re: Wish-List for Dominions 4
Support for ogg and flac files (both free to implement).
I have a huge amount of thematically suitable music that I'd love to put into directories like...
Dom3\Music\Combat\
Dom3\Music\Mapview\
Dom3\Music\Mainmenu\
...and have it auto utilised. I would say this would assist with people who want to make big game modifications and distribute new music with them.
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May 14th, 2007, 07:05 PM
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Captain
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Join Date: May 2004
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Re: Wish-List for Dominions 4
One silly little thing that I would like to see:
I like playing with the Score graphs off in multiplayer. But I'm always so curious about them at the same time. What's I'd like is a way to set them up so that the graphs would be visible like once every 20 turns or something. So everyone gets a report on all the other factions periodically.
Either that, or make it so that scouts can give you data by infiltrating the enemies capital, or something.
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May 14th, 2007, 07:49 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Wish-List for Dominions 4
Quote:
CUnknown said:
One silly little thing that I would like to see:
I like playing with the Score graphs off in multiplayer. But I'm always so curious about them at the same time. What's I'd like is a way to set them up so that the graphs would be visible like once every 20 turns or something. So everyone gets a report on all the other factions periodically.
Either that, or make it so that scouts can give you data by infiltrating the enemies capital, or something.
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I was contemplating with Velusion about nerfing graphs a little bit, by collecting the scores.html files from the turns and generating an overview of the nations which doesn't reveal too much information. It should only give a list of the top nations like in Civilization, and maybe show a trend aswell (rising/constant/declining). Thus you know who is outperforming the others, but you don't know by how much he's doing it. After the game the data could be used to generate exactly the same graphs as in the game, too.
Since we had other things too keep us busy with and didn't talk about this again I didn't pursue this any further, but if there is interest in it I could whip up a PHP script or something.
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May 14th, 2007, 08:37 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Wish-List for Dominions 4
I had a long write-up someplace on that subject. Collect the scores.html, import it into a spreadsheet, use a ghostscript or gnuplot routine to turn it into a graph, convert to .png
I hadnt considered the options for partial info or spaced out info which sound very interesting. I was hoping for single turn info in something abit more readable such as pie charts. Especially for really large games where the regular score info is hard to read.
Later I was considering how cool it would be to duplicate the in-game score screens for viewing on a webpage for that game. When I thought about trying to export them from inside the game it turned out easier to go with the build-from-scratch using the scores.html file.
Also, the same programming can be used to get around another complaint about the scores in the game. That they lose the info on a nation when its beat.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 14th, 2007, 08:51 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: Wish-List for Dominions 4
So I take it that there's interest in the matter?
I have a little free time at the moment and it shouldn't be too hard to program a script for this. There are lots of free PHP packages ready ( JpGraph for example) for generating graphs that I can use (column, line, pie, whatever you want), so all I'd have to do is to parse the scores.html files and prepare the data, and that's quite easy.
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May 15th, 2007, 12:36 AM
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Captain
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Join Date: May 2004
Posts: 947
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Re: Wish-List for Dominions 4
Yeah, sounds great Ich.
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May 16th, 2007, 03:07 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: Wish-List for Dominions 4
I wish that when a message occurred for a province, the province number was listed as well as the name. "Banner has cast Voice of Apsu. 1 new magic site was found in Sedgewater (33)." It would make it much quicker to look it up in the nation overview table, and it would also make the "#" hotkey much more useful.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 21st, 2007, 05:43 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
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Re: Wish-List for Dominions 4
I wish that turn reports were archived somehow, so that I could read messages from previous turns or even watch battles from last year. Even better if I could see what the map looked like in the past, and/or watch a replay of it changing, including watching dominion creep and border provinces changing hands, seeing phantom armies of now-defeated enemies menace my homeland and be shattered by a "battle" icon, etc.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 21st, 2007, 06:06 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Re: Wish-List for Dominions 4
I'd be interested in your PHP script Ich.
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May 21st, 2007, 08:00 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
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Re: Wish-List for Dominions 4
I'd like an auto-generated cave system feature, so that you could search for caves in a province and may find one-might just find a slab of granite-but the cave system itself would be random.
You could still have user-generated cave systems, but this would allow extra random cave provinces that noone would know about until you found them. You could even find extra random caves in provinces that already are-or connect to-established user-created cave systems. Some would be dry land-based caves, while others would be full of water. You might even have some filled with lava.
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