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October 8th, 2004, 06:58 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI Deathmach 3
Fazrah vs Aquilaeian
The Aquilaeian won at the turn 360.
The game was more or less balanced until the turn 200, but around the turn 250 it was pretty clear that the Aquilaeian would win.
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October 8th, 2004, 07:05 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI Deathmach 3
Quote:
narf poit chez BOOM said:
'Colony Bug'?
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Yep, it was described many times.
Example, a Rock based race that research the Gas Colonization tech.
The problem happen, when although could have many Gas planets available to colonize, the AI continue building only Rock Colony Ships.
Into a galaxy like I'm using (not so big), could be that all the rock available planets are already colonized, but still the AI continue building Rock Colony Ships!
Usually it's fixed when the Create Planet's ships come.
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October 8th, 2004, 07:52 PM
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Shrapnel Fanatic
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Re: AI Deathmach 3
Yeah, I think I heard of that before. Just havn't ai modded, ever.
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October 8th, 2004, 10:10 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI Deathmach 3
Quote:
narf poit chez BOOM said:
Yeah, I think I heard of that before. Just havn't ai modded, ever.
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Think I have used more time modding AI races than playing SE4!
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October 8th, 2004, 11:00 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI Deathmach 3
Klingon vs Toron.
The Toron won by points at the turn 500.
Think it was the most boring game of this contest (for now, of course!).
During many turns both races had a Military Alliance. At some point the war erupted, but the battles were not very common.
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October 9th, 2004, 11:13 AM
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Colonel
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Re: AI Deathmach 3
Earth Alliance vs CueCappa.
The Earth Alliance won at the turn 350.
During some time the game seemed balanced, but around the turn 250 was obvious that the EA had the advantage.
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October 9th, 2004, 11:00 PM
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Colonel
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Re: AI Deathmach 3
EEE vs Azorani
The EEE won by points at the turn 500.
An slow game. The EEE attacked somewhat slow, but at the time limit, they reached a clear victory (by points), taking several Azorani's systems.
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October 10th, 2004, 05:23 AM
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Brigadier General
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Re: AI Deathmach 3
*&%#$)(&*^&^%!!!!!
Those freakin' EEE must lose, preferably from the Earth Alliance.
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October 11th, 2004, 10:31 AM
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Colonel
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Join Date: Jul 2000
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Re: AI Deathmach 3
Quote:
Timstone said:
*&%#$)(&*^&^%!!!!!
Those freakin' EEE must lose, preferably from the Earth Alliance.
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hehehe, I would be the Earth Alliance will defeat them! But also, would bet the EEE will reach the next round (looks like the Azorani will lose with the CueCappa in the next game).
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October 11th, 2004, 10:34 AM
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Colonel
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Re: AI Deathmach 3
Rage vs Narn Regime
The Narn won at the turn 430.
The Rage are good, but the Narn was the first winner of the Death Matchs contest... and they still are one of the best AIs. The Talisman + the great ships designes by Mephisto + their fast research and expansion, makes them very strong.
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