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  #101  
Old July 21st, 2004, 01:38 AM

DeadZone DeadZone is offline
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Default Re: Startrek: Starfury resurrected!

And for the hell of it

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  #102  
Old July 21st, 2004, 07:17 PM

Utopia321 Utopia321 is offline
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Default Re: Startrek: Starfury resurrected!

Well Deadzone in that case I got some seriously bad news. Yesterday my comp went nuts and i had to format the HD so everything I had on ST SF is gone. This is a massive set back as I was the only one holding all the modified sound, music, Components and new UI graphics.

Anyone willing to help get this vital data back will be most appreciated.

Sorry guys.
Daniel R.
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  #103  
Old July 22nd, 2004, 02:55 AM

DeadZone DeadZone is offline
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Default Re: Startrek: Starfury resurrected!

Now that sucks big time

Look around on the net, there are programs that can recover lost data
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  #104  
Old July 22nd, 2004, 08:55 PM

Utopia321 Utopia321 is offline
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Default Re: Startrek: Starfury resurrected!

Well guys we just got another set back.
My comp is fried so this mod is going on standby until further notice, i'm sorry for the inconvience this may cause to anyone but were going to have to wait until I get another comp. Deadzone, data recovery is now completely out of the question.

I can only hope the HD is intact and its only the motherboard that has expired. I'll more info tomorrow hopefully.

Daniel
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  #105  
Old July 22nd, 2004, 09:24 PM

Exan Exan is offline
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Default Re: Startrek: Starfury resurrected!

Well, to pass the time I have a small one system campaign where you can only fly with the two federation vessels I made. And there's some other federation ships to fight. (EDIT: the other ships are the two ship models you can fly) I upload it to internet tomorrow and post a link here.

[ July 22, 2004, 20:25: Message edited by: Exan ]
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  #106  
Old July 24th, 2004, 02:53 AM

Utopia321 Utopia321 is offline
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Default Re: Startrek: Starfury resurrected!

Pat I got a job for you. Your to take over the project until im back on my feet. Hopefully, however unlikely, I will be back Online and ready to go soon.
I personally don't believe will happen and that's why im doing this, yesterday we got the monitor on my PC is kick on and the motherboard responded partially but still no device reconition or HD activity. This probably won't be resolved for at least 2-3 weeks "maybe" less.

If Patrick is not up to this task who else feels ready to take over ST SF? Exan? Sam? Deadzone???

My goal here is to ensure the continuation of this mod at all costs, I just hope all of you feel the same way. tomorrow I hope to have better news for all of us.

Daniel
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  #107  
Old July 25th, 2004, 10:32 PM
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Iansidious Iansidious is offline
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Default Re: Startrek: Starfury resurrected!

Wow. Never thought of this situation. I think I can handle it. If you can tell me what is needed or whats next on the list we can get moving. Of cource everyone will help keep me sane. Right? Everybody?
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  #108  
Old July 26th, 2004, 06:44 AM

DeadZone DeadZone is offline
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Default Re: Startrek: Starfury resurrected!

Afraid not mate, I aint even sane myself
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  #109  
Old July 26th, 2004, 09:06 AM

Exan Exan is offline
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Default Re: Startrek: Starfury resurrected!

Btw, if you want to fly some Trek themed ships then here's little campaign that can help. It doesn't have any missions for you to do yet. But you can fly around. I was planning on putting few missions like go around a planet, destroy a drone and such but I'm too lazy and this one might be the final Version of it.

http://koti.mbnet.fi/ffguide/kraasaa/shiptestfed.zip

Enjoy!
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  #110  
Old July 26th, 2004, 05:40 PM

Utopia321 Utopia321 is offline
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Default Re: Startrek: Starfury resurrected!

Well Pat, I haven't really been following any real plan layout. Truth be told I have just been winging it , but i'll see about getting you some ideas about how to proceed. For now the biggest thing we need done is the recovery of lost data I'd say get some Music, FX, get someone to make new graphics for UI and maybe some new components. But as for you Pat, as Acting Lead Designer your goal is to (For now) move away from the story, unless your really needed, and focus on what you most want to happen in the game. (Confer with me via e-mail if you have ANY problems) Also you'll be in charge of naming Campaigns and determening what order/way/sequence the campaigns will be played in. (Again just throw me an e-mail and i'll help you through the rough stuff) That's, for the most part, what I do.

Ok?

Daniel
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