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October 19th, 2010, 04:26 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Warthog - running
Turn postponed on Squirreloids request
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Voice of ***** and her spicy crew!
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October 23rd, 2010, 04:01 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Warthog - running
Turn postponed by 12h on my own account.
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Voice of ***** and her spicy crew!
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October 28th, 2010, 06:00 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Warthog - running
Turn postponed 24h due to sudden call for overtime work, so I can't make it home tonight.
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Voice of ***** and her spicy crew!
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October 31st, 2010, 08:41 PM
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Private
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Join Date: Jul 2010
Posts: 47
Thanks: 1
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Re: Warthog - running
haha that was fun... I only wish the death rate wasn't 2 of mine for 1 of yours
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November 2nd, 2010, 03:02 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Warthog - running
BoT beat me. BoT > LA Abysia. And of course I had the absolute worst luck with site searching, and have virtually no pearl income to even attempt a dispel.
So now I can't use national mages in combat, which means I can't beat the undead hordes because all my H3 priests just die in 3 turns.
This game has been extremely frustrating because the morons who do have pearl income have let BoT stay up for forever. You know who you are. (And in any normal game, Abysia would have pearl income, but yay 1 astral site in 22 provinces?) So that was a desperate attempt to do something to stop the pain. Because this game has been unplayable for me for like 30 turns.
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November 2nd, 2010, 05:36 PM
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Corporal
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Join Date: Nov 2008
Location: France
Posts: 99
Thanks: 7
Thanked 1 Time in 1 Post
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Re: Warthog - running
Sorry
BoT doesn't really affect my mages and helps me reduce upkeep and micromanagement of freespawns
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November 6th, 2010, 06:02 AM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Warthog - running
Yesterday the dates on llamaserver displayed incorrectly, leading me be to believe several players was about to stale. So I postponed the game, as it turned out to be, for no reason.
So Ermor and Abysia, please don't let the long timer detain you.
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Voice of ***** and her spicy crew!
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November 17th, 2010, 05:40 PM
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Private
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Join Date: Jul 2010
Posts: 47
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Warthog - running
wow lots of ppl haven't submitted a turn yet. maybe they did read "0:45 thursday" the same way as i did at first: meaning thursday night, not the first hour of thursday (and hence in about 3 hours)?
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November 30th, 2010, 04:10 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Warthog - running
All that smoking finally starts taking it's toll, Pothead is going insane.
_____________ ^^^_________________
So don't expect too much out of any diplomatic attempts from now on.
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Voice of ***** and her spicy crew!
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December 7th, 2010, 01:51 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Warthog - running
FWIW I'm about to the point that I'm completely unstoppable, nows the time for everybody left to make their last ditch efforts against me.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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