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  #91  
Old January 29th, 2007, 07:08 PM

johnarryn johnarryn is offline
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Default Turn 14

Turn 14 has been sent out. Guess I never posted about Turn 13? Anyway, in the subject to some people I wrote "Turn 13", but I did in fact send the right turn.
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  #92  
Old January 30th, 2007, 01:13 PM

johnarryn johnarryn is offline
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Default Re: Turn 14

Nice job guys... only about 16 hours after i hosted and I have 10/14 turns.

Waiting on:
Vanheim
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  #93  
Old January 31st, 2007, 03:23 PM

johnarryn johnarryn is offline
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Default Turn 15

Sent out the new turn this morning. Please DO NOT patch until after you have sent the most recent turn to me. I will not patch until after I have hosted. At that point you can patch and then take your new turn. This seems to make the most sense.
thanks
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  #94  
Old January 31st, 2007, 05:23 PM

Cafard Cafard is offline
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Default Re: Turn 15

Turn 15 sent, and game patched.
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  #95  
Old January 31st, 2007, 07:45 PM

johnarryn johnarryn is offline
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Default Waiting on....

Oceania
Agartha
Atlantis
Machaka
Jotunheim
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  #96  
Old February 2nd, 2007, 06:53 PM

johnarryn johnarryn is offline
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Default Turn 17.

Turn 17 sent out.
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  #97  
Old February 4th, 2007, 12:02 PM

johnarryn johnarryn is offline
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Default Turn 17

Waiting on....

Agartha
Ulm
Vanheim
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  #98  
Old February 4th, 2007, 02:51 PM

johnarryn johnarryn is offline
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Default Turn 18

Turn 18 sent out
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  #99  
Old February 4th, 2007, 06:20 PM

Cafard Cafard is offline
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Default Re: Turn 18

Hmmm, haven't received anything yet.

Of course, i expect to have been eliminated this precise turn, but i'd prefer to get a confirmation. And don't i even get a turn file to watch the final battle of my demise?
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  #100  
Old February 4th, 2007, 06:40 PM

Cafard Cafard is offline
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Default Re: Turn 18

Right, got it now, and as expected, i ended up as an easy meal for the Jotuns.

There had to be a first player eliminated, and that dubious honor falls on me. Not bad for a first MP game.

I suppose my main mistake was the pretender design. Not having played Tien Chi before, i went for an awaken rainbow crone, simply to quickly maximise early gem income, and make use of the seemingly polyvalent mages.

Alas, that had me completely unable to expand in the first 3/4 turns, as Tien Chi's starting army is, err, 'poor' to say it politely. And the heavy infantry/cavalry provinces surrounding me didn't help. I deeply regret not having gone for an efficient monster-type pretender to offset the delay in army recruiting...

And then, as i was getting going and slamming the surrounding independants, i fell on the Jotuns, and was trashed.

Oh well, we die and learn.

Have fun, and try to post some news of the game from time to time, i'd like to know what happens.
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