|
|
|
|
|
March 23rd, 2006, 02:01 PM
|
|
Second Lieutenant
|
|
Join Date: Jan 2004
Posts: 590
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Schlitzohr - Aran map - open for players
Folket are you running 3 blesses? Thats just wrong.
|
March 23rd, 2006, 02:39 PM
|
|
Second Lieutenant
|
|
Join Date: Jan 2004
Posts: 590
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Schlitzohr - Aran map - open for players
Does anyone have any 3a Mages?
|
March 24th, 2006, 07:59 PM
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Schlitzohr - Aran map - open for players
yo cainehill get that turn of yours in
|
March 26th, 2006, 02:03 PM
|
|
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Schlitzohr - Aran map - open for players
Yo, it's in : had to take time to script 23 mages to crush the invading army of Abysia.
New turn.
__________________
Wormwood and wine, and the bitter taste of ashes.
|
March 26th, 2006, 02:40 PM
|
|
Major
|
|
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Schlitzohr - Aran map - open for players
Properly crushed. I'd say there was a massive plot to get me to invade into a trap, but i don't think I'm worth that kind of effort
|
March 26th, 2006, 03:14 PM
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Schlitzohr - Aran map - open for players
what did he script?
|
March 26th, 2006, 05:13 PM
|
|
Major
|
|
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Schlitzohr - Aran map - open for players
i wish i was able to get a scout in there fast enough to see.
|
April 2nd, 2006, 10:34 AM
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Schlitzohr - Aran map - open for players
Cainehill, why are you usually the last to play?
|
April 2nd, 2006, 11:33 AM
|
|
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Schlitzohr - Aran map - open for players
Gee, something about work for a client having me work until 9 at night, plus weekends?
Besides : with a 72 hour setting, I don't particularly feel I have to get a turn in within the first 36 hours. Which, btw, I just did anyway, having 37 or 39 hours until next hosting.
__________________
Wormwood and wine, and the bitter taste of ashes.
|
April 2nd, 2006, 12:41 PM
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Schlitzohr - Aran map - open for players
kk
edit: would it not make alot of sense for you to play your next turn as soon as it hosted?
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|