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November 28th, 2005, 08:00 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Booooo Ermor - - BOOOOOOOOOO!!!!!
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November 28th, 2005, 10:58 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Booooo Ermor - - BOOOOOOOOOO!!!!!
Heh. Yeah - IMO, starting right next to Boron is what ought to be outlawed. Sure, most of the time I manage to whack him severely (or at least to hang on for 30 or 40 turns while he sits on my capitol ) when he rushes at me, but in the meantime the casualties I take remove me from possibility of being a contender. Not to mention that nowadays, whenever I start next to him I have to prepare myself for his onslaught, slowing down my general expansion.
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Wormwood and wine, and the bitter taste of ashes.
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November 28th, 2005, 11:06 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Booooo Ermor - - BOOOOOOOOOO!!!!!
And more seriously, I think that the way Dominions2 "randomly" places nations is actually one of the big problems with MP games : when you have a map with 200 or so provinces, and someone still starts with another capitol just one province away ( ie, only 1 independent separating them ), essentially one of those players, or both, are going to be screwed.
Sure - some of the time the two can work something out diplomatically. But only some of the time, and if one of the nations is isolated on a peninsula and the other at the entrance to the peninsula, there's really very little chance of coexistence : the one needs to get off the peninsula in order to expand, the other is not going to give up a province next to their capitol. Heads roll.
In general, if one player starts with a greater distance between him and other nations than the others, that player has a pretty big edge - more room for expanding only against independents, more time to build up.
And yes - I've had games where someone else's capitol was just one away from mine, on a medium-large map. Others where I had half the map to expand in all by myself while 5 other players all started in the other half of the world, very close together.
Scenarios, fixed starting positions, are imo opinion the key to balanced MP games.
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Wormwood and wine, and the bitter taste of ashes.
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November 29th, 2005, 01:31 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: Booooo Ermor - - BOOOOOOOOOO!!!!!
Not to mention that you had the absolute WORST possible starting spot on this map, Cainehill. You were screwed before the first turn was even done.
I recall in my tests on this map that starting in the frozen tundra was something to be totally avoided at all costs. Only Ermor could have prospered there!
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December 1st, 2005, 11:54 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Turn 35
Turn 35 is out.
Deadline is Sunday, December 4.
Pasha
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December 7th, 2005, 01:21 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 37
Turn 37 is out.
Deadline is Thursday, Dec. 8 at 9:00 pm EST.
Pasha
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December 8th, 2005, 07:32 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: Turn 37
Ermor announces a new national anthem to resurrect the fighting spirit: Warriors from Freedom Call
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December 9th, 2005, 12:15 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 38
Turn 38 is out.
Deadline is Sunday.
"Warriors from Freedom Call" ??? Does that refer to something I should know? A movie perhaps?
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December 9th, 2005, 12:19 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: Turn 38
Quote:
PashaDawg said:
"Warriors from Freedom Call" ??? Does that refer to something I should know? A movie perhaps?
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It is a song. Name: Warriors
Band: Freedom Call.
I found the text especially "fitting" for ermor
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December 11th, 2005, 10:17 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 39
Turn 39 is out.
The deadline is Tuesday, Dec. 12 at 9:00 pm.
Pasha
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