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View Poll Results: What Day is best for you?
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Monday
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3 |
9.68% |
Tuesday
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2 |
6.45% |
Wednesday
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8 |
25.81% |
Thursday
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4 |
12.90% |
Friday
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14 |
45.16% |
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December 22nd, 2004, 02:16 PM
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General
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Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
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Re: Pre-Christmas Chat with Aaron
since i cannot make the chat i have a few questions if some could ask them.
1. Will there be a Map Maker for SEV and if so could you describe it.
2. Will we be able to generate/make systems and save them for use in later maps.
3. Will we be able to create senarios using some tool ? If so could you describe it. If not are you interested in this aspect of SEV.
4. Build Ques. Will we be able to add and remove many items on many planets ? Will we be able to set many planets to build 1 turns worth of units ( so the planets figure out how much that is instead of selecting 1 , 5 etc... )
5. Build Ques. Will we be able to select for units build until all space is used up and on the Last turn it just builds what is needed to fill out the remaining space.
6. Build ques. Will we be able to select a planet and go there to some planet screen with all the info we need ? with the option to exit this screen to the system or back to the build que ? Perhaps this leads to the real question. What will the navagation be like in SEV ?
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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December 22nd, 2004, 02:45 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Thanked 22 Times in 22 Posts
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Re: Pre-Christmas Chat with Aaron
Only one question from me (if it has not been answered yet): is there any hope for macros in the game?
For example, a macro could be: "Build 3 Mineral Facilities on every planet without a spaceyard, nothing in the queue, and at least 100% mineral value", or anything of the like.
Something else that could fit in with macros would be the automation of retrofits. Would it be possible to make Empire-wide retrofits? For example, you could order all Gloriana vessels to be retrofitted to the Victoria class (assuming they are at a spaceyard).
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December 22nd, 2004, 07:37 PM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: Pre-Christmas Chat with Aaron
I very much doubt I can make the chat, so if I'm not there please tell Aaron I said "hi".
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December 22nd, 2004, 09:55 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
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Re: Pre-Christmas Chat with Aaron
Chat's about to start... so...
*BUMP*
--edit: And it's started.
__________________
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December 22nd, 2004, 10:03 PM
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General
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Join Date: Sep 2003
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Re: Pre-Christmas Chat with Aaron
He's late!
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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December 22nd, 2004, 11:39 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Pre-Christmas Chat with Aaron
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December 23rd, 2004, 12:00 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: Pre-Christmas Chat with Aaron
It went well if any one cares to know.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 23rd, 2004, 02:10 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Pre-Christmas Chat with Aaron
Good times were had!
You can also find an updated feature list of SE:V at my website. Check it out here: Space Empires Depot SE:V Info
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December 23rd, 2004, 02:12 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: Pre-Christmas Chat with Aaron
It sure did.
'Heros' confirmed (as long as the artwork gets done)
Distance sensitive sight rules confirmed
Planetary gravity, temp, and radiation levels confirmed
Choosing tech levels at startup like SE III confirmed
Restrictions on racial traits finally to be implemented
Space monsters still intended but not yet coded
Good stuff.
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December 23rd, 2004, 03:14 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Thanked 7 Times in 1 Post
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Re: Pre-Christmas Chat with Aaron
And I kept reminding myself to be there...
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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