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  #1  
Old February 2nd, 2012, 07:04 PM

DarkAvenger211 DarkAvenger211 is offline
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Default Forge of Ulm

I have looked everywhere for the explanation for this global enchantment spell. And I can't find it at all

The description is very vague, so what does this spell do?
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  #2  
Old February 2nd, 2012, 08:36 PM

Mightypeon Mightypeon is offline
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Default Re: Forge of Ulm

It is like Forge of the Ancients, it both reduces forge prices and makes your mage levels count as one more for forging requirement purposes.
This means that an A1 Mage Smith will be able to forge A2 items.
Be wary about using it in MP games, it can make people attack you.
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  #3  
Old February 6th, 2012, 11:11 AM
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Soyweiser Soyweiser is offline
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Default Re: Forge of Ulm

Quote:
Originally Posted by Mightypeon View Post
It is like Forge of the Ancients, it both reduces forge prices and makes your mage levels count as one more for forging requirement purposes.
This means that an A1 Mage Smith will be able to forge A2 items.
Be wary about using it in MP games, it will make everybody attack you at once.
Fixed that for you.
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Old February 6th, 2012, 08:11 PM

Mightypeon Mightypeon is offline
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Default Re: Forge of Ulm

Not always Soyweiser, although I am currently doing a terrible mistake by casting it in a goon game
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Old February 7th, 2012, 02:53 AM

Knai Knai is offline
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Default Re: Forge of Ulm

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Originally Posted by Mightypeon View Post
Not always Soyweiser, although I am currently doing a terrible mistake by casting it in a goon game
Is "not always" being used as a code for "provided that somebody else throws up Arcane Nexus or Astral Corruption and steals the high priority spot"?
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  #6  
Old February 7th, 2012, 05:23 PM
Squirrelloid Squirrelloid is offline
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Default Re: Forge of Ulm

Forge vs. AN... no, you should still kill the Forge caster first. Seriously.

Edit: I think its being used as code for 'My opponents don't have a clue'
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  #7  
Old February 7th, 2012, 05:59 PM

Knai Knai is offline
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Default Re: Forge of Ulm

Quote:
Originally Posted by Squirrelloid View Post
Forge vs. AN... no, you should still kill the Forge caster first. Seriously.

Edit: I think its being used as code for 'My opponents don't have a clue'
I'd call that situational, though there are certainly cases where I'd go for the Forge caster prior to the AN caster. Astral Corruption on the other hand takes priority, if only because AC basically blocks the Forge.
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Old February 7th, 2012, 07:52 PM
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Default Re: Forge of Ulm

Well if you mainly have astral mages, or have other ways of preventing/ignoring the horror attacks AC isn't always a problem.
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  #9  
Old February 8th, 2012, 05:22 AM

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Default Re: Forge of Ulm

Depends of the game size doesn't it? Definitely AN in larger games.
Though, if you cast forge, it would be enough to hold it for 2-3 turns and mass forge 150 items and than dispel it yourself or kill the caster. That won't make people attack you.
And heck, if only 2-3 neighbors can attack you, you can easily deal with them.
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Old February 8th, 2012, 01:03 PM

Mightypeon Mightypeon is offline
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Default Re: Forge of Ulm

The thing is, forge of Ulm can be cast early, before a lot of cross map mobility happens, and if you only border 4 guys, one of those being in a war already, you can bribe at least one of the other 3, and team up with him to eat the attacking neighbours. Also, if its cast early, it objectivly is not as much as a gamewinning threat as casting it later. And you can get away with some funny lightless lantern rushing if graphs are off.
That early, its not awfully likely that someone has an astral stash with your name written on it either. Nor is it particularly easy to get rid of a rainbow in his own dominion very early in the game.
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