.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old March 1st, 2011, 12:49 PM
SirMu's Avatar

SirMu SirMu is offline
Corporal
 
Join Date: Feb 2011
Posts: 121
Thanks: 12
Thanked 6 Times in 4 Posts
SirMu is on a distinguished road
Default PD question

Let's say you have a province with some PD and also some units; the units are not led by commanders. Then let's say an enemy attacks that province. Will the non-commanded non-PD units join in the battle to defend the province under the command of the PD commander?
Reply With Quote
  #2  
Old March 1st, 2011, 01:32 PM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: PD question

Yes they will.

But if your pd commanders do not have undead or magic leadership units requiring that kind of leadership will disappear.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
The Following User Says Thank You to Soyweiser For This Useful Post:
  #3  
Old March 1st, 2011, 02:29 PM
SirMu's Avatar

SirMu SirMu is offline
Corporal
 
Join Date: Feb 2011
Posts: 121
Thanks: 12
Thanked 6 Times in 4 Posts
SirMu is on a distinguished road
Default Re: PD question

Let's say it's turn 20 of a game and you recruit a few units in a province that turn. Let's also say that during that turn the enemy decides to move into (attack) that province. Will the units you recruited appear before the enemy attacks to help defend on turn 21?
Reply With Quote
  #4  
Old March 1st, 2011, 02:42 PM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: PD question

http://dom3.servegame.com/wiki/Turn_resolution

Yep, step 1.

Unless you summon the troops using a command. Step 20.

Step 5 is ritual so even troops summoned by magic will turn up for combat.

Unless the prov has a fort. Then they will need to be assigned to commanders who are patrolling first.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
The Following User Says Thank You to Soyweiser For This Useful Post:
  #5  
Old March 1st, 2011, 03:30 PM

JonBrave JonBrave is offline
Second Lieutenant
 
Join Date: Aug 2010
Posts: 546
Thanks: 100
Thanked 10 Times in 8 Posts
JonBrave is on a distinguished road
Default Re: PD question

Quote:
Originally Posted by Soyweiser View Post
Unless the prov has a fort. Then they will need to be assigned to commanders who are patrolling first.
Indeed. And to be clear, you can't do that assignment (somehow) while recruiting/casting, can you? So you can't patrol them till the following turn, right?
Reply With Quote
  #6  
Old March 1st, 2011, 05:47 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: PD question

No you can't patrol the same turn.

It may be obvious, but you also can't position new recruits or give them orders. They'll fight, but they'll be in a blob in the middle on default orders. As will any ritual summons.

Units summoned by commanders (summon ally,reanimate, and dom summons) will appear in that commander's first squad if he has one, but they appear after combat so that isn't so useful.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.