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March 1st, 2011, 04:43 PM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
I'll see, I have a scout in that province
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March 2nd, 2011, 12:18 AM
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Corporal
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Join Date: Jan 2011
Posts: 64
Thanks: 3
Thanked 2 Times in 2 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
I am in the middle of an all out Abyssia blitz!
They have teleported into two main provinces now and a vampire lord is laying siege to my capital...
I am about to break the siege this turn and hopefully get my southern force moving through what appears to be a relatively undefended series of provinces.
Not cool.
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March 2nd, 2011, 01:20 AM
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Sergeant
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Join Date: Sep 2009
Location: Kansas - "Land of Witches and Rednecks"
Posts: 236
Thanks: 21
Thanked 6 Times in 4 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
I crushed them.
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March 2nd, 2011, 04:35 AM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
Apologies Doo for an unrelated intrusion into your game.
Hi Mauxe, you may have noted a PM sent to you before you made your most recent post in this thread regarding the game Gluttony, inquiring as to if everything is alright and confirming that you plan to keep playing.
Perhaps it won't be too much trouble to ask for 15 seconds of your time to clarify your intent in Gluttony for us? Think of it as minimal consideration to the other players there, where 15 seconds from you to make a short post can save all the other players there the suspense and delay in starting the sub finding process, or any further unneeded stales that impacts the game.
If you want out and need a sub, just say so, I think that's a really low bar to achieve actually, and I never hold anything against people that put in this minimal consideration to fellow players.
If you do intend to stay, we would of course welcome you back.
Let us know.
-Co. Admin, Gluttony
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March 2nd, 2011, 04:53 AM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
I could Cloud Trapeze some thugs at the provinces Abysia are at, give me some province numbers and I'll send in the clowns on those jesters
Cheers for the goodies Endomorphious
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March 2nd, 2011, 08:00 AM
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Corporal
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Join Date: Mar 2009
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
Arggh! The last two provinces I've taken had an income of 5 and 7 gold each. Still about 4 turns away from reaching Disintegrate. I feel somewhat like the hard focus on this spell at level 8 could be crippling me somewhat. Especially since there is nothing I can effectively use in level 9 of Alt and few spells other than Disintegrate in level 8. Still all in all I've read its very useful in combat and I have many available spammers for it.
Thanks again guys for the gold. I really heavily underestimated the burden a couple dozen sauromancers would be on the economy. If this wasn't an ally game, I'd die from gold-lack alone. Thank heavens for at least the luck 3 scales.
I really need to refine my scripting skills. I handily conquered the last indie but it seemed very inefficient and i think my fire shielded PoD killed his own undead retainers. Ahhh, well thats why I'm playing :}
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March 2nd, 2011, 10:26 AM
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Sergeant
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Join Date: Sep 2009
Location: Kansas - "Land of Witches and Rednecks"
Posts: 236
Thanks: 21
Thanked 6 Times in 4 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
I think TC is hurt. I am going to really put the pain on them in the south over the next few turns. I have moved my stealth army toward their direction. 40 Nemedians can really bring the pain.
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March 4th, 2011, 03:27 PM
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Sergeant
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Join Date: Sep 2009
Location: Kansas - "Land of Witches and Rednecks"
Posts: 236
Thanks: 21
Thanked 6 Times in 4 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
I've decided to engage TC's God in battle again. What could go wrong...
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March 5th, 2011, 12:19 AM
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Corporal
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Join Date: Jan 2011
Posts: 64
Thanks: 3
Thanked 2 Times in 2 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
This random popping Abysia thing is really starting to get annoying...
Also - I started to make push south and suddenly a force of 200 showed up in a lightly defended fort....
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April 30th, 2011, 01:34 AM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
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Re: Turbocharged AI vs Humanities Last Hope - Running
Hows everyone going?
All pretty quiet in the lands of Tir na n'Og, summoning Tartarians and forging items...
We must be getting near the end, I'm seeing monkeys swimming in the water.
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