|
|
|
|
December 24th, 2010, 11:04 AM
|
Corporal
|
|
Join Date: Mar 2009
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Enchantment Bonus site:50 thoughts on its use
Hi all, Trying to figure out the best strategy for using an Enchantment Bonus:50 site. I am playing C'tis, glory of god map, with 14 AI players, non-cbm. The site is underwater which limits its usage. Initially I am thinking it'll just be a cheap Animate Skeleton spam site. I can see it being a good spot to summon the Ziz too. This seems like such a potentially useful site that I'd like others opinons on best uses for it given these constraints. (ugh if it were on land Id be spamming Behemoth for all its worth until the beginning of the end game).
PS I DID do a search of the forum. Doesn't seem to be any friendly user guides on strategic usage of these sites. Did run across that excellent one for boosters though.
|
December 24th, 2010, 12:06 PM
|
|
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: Enchantment Bonus site:50 thoughts on its use
the classic use is using it to leverage yourself into bunches of half priced demi-liches especially for the creation of tartarian factories. Too bad you're under water
Enliven statues is probably the best spam spell. Great Kraken if you're using EDM/CBM. Gargoyles. Claymen are ok.
|
December 24th, 2010, 12:54 PM
|
General
|
|
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
|
|
Re: Enchantment Bonus site:50 thoughts on its use
Cheap Twiceborn could be useful for C'tis. There are a couple of globals you could throw up cheap. No use once you have to fight for slots though.
Underwater makes it much less useful.
|
December 24th, 2010, 12:57 PM
|
Corporal
|
|
Join Date: Mar 2009
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Enchantment Bonus site:50 thoughts on its use
thanks guys. That was about my assessment too. Just not being that grand a strategist thought i might have been missing a trick or two. To bad there aren't terrain changing spells in this game
|
December 24th, 2010, 02:09 PM
|
|
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: Enchantment Bonus site:50 thoughts on its use
Quote:
Originally Posted by endomorphious
(ugh if it were on land Id be spamming Behemoth for all its worth until the beginning of the end game).
|
Sounds like Leviathans are what you want. Particularly against the AI, lay a buff or two on them (body ethereal, luck, quickness, haste...gift of flight if you've turned up A mages) and I doubt you'll be disappointed.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|
December 25th, 2010, 08:53 AM
|
Sergeant
|
|
Join Date: Mar 2010
Posts: 225
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Enchantment Bonus site:50 thoughts on its use
Demi-liches?
|
December 25th, 2010, 01:31 PM
|
|
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: Enchantment Bonus site:50 thoughts on its use
ench 8 lichcraft summons an immortal d4 chassis, the usual base for a tartarian factory (along w/ skull staff, skullface, ring of sorcery, for d7 and summoning tarts)
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|