Hourglass
Ok, a hopefully very different game with only a slight modification.
You may only spend a fixed amount of 10 minutes for each of the first 20 turns and 20 minutes for each turn the rest of the game. This includes all time spend on diplomacy, testing, deciding, playing and whatever you do during the turn. If you do not use up the time of your turn it is lost you don't have extra time for the next. If you are a noob (have played less then 3 games) you get additional 5 minutes.
You have 2 hours to design your god.
You may also not play a nation you have already played and you are not allowed to play this nation in another game of any sort as long as you play here.
You may not conduct diplomacy with a nation you have not seen in game.
Get yourself a stopwatch, set it and when the timer rings send in the turn and stop sending any messages. Right, little break, to make sure you have read the rules and agree to follow them, you have to say Scythe somewhere in your sign up post.
There's no excuse like I just needed 30 secs to finish thats, or I was just talking about the game with my fellow player without doing actual diplomacy or I just accidentaly set up a SP which is very similar. Try to not make strategies for this game while driving to work or whatever, too. And you shall not use any means you have (like macros) to ease the micro for you.
Hosting interval: 52h flat (delays liberal).
Mods: CBM 1.6
Era: LA (R'lyeh and Ermor banned, for obvious reasons)
Settings: Standard
Players: 5 - 9
Map: Decided by majority vote
Anyone interested?
Last edited by Illuminated One; January 29th, 2010 at 04:59 PM..
|