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June 10th, 2009, 06:52 PM
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Sergeant
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Join Date: Sep 2007
Location: Rio Bravo, Mexico
Posts: 247
Thanks: 4
Thanked 1 Time in 1 Post
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Your Top 10 Super Combatant Builds
List your Super Combatant and build:
Example:
(My number one)(for SP mode)
Golem
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Enchanted Sword
Lucky Coin
Astral Cap (forgot the name it gives +1A)
Robe of Shadows (I think thats what its called)
Anti-magic Ammulet
Optional Equipment: (Depending on what nation im playing)
Bottle of Living Water
or
Dancing Blades
Quickening Boots
I ususally have the golem cast Astral Shield
and attack rear
Works great against chaff units.
I only use Astral gems to summon it and equip it.
Wich I always have because of arcane nexus.
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June 10th, 2009, 07:02 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Your Top 10 Super Combatant Builds
Golem
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A brand
Gold shield
Astral cap
Marble armor
Boots of quickness
Anti-magic amulet
Girdle of might
in the rear, script: personal luck, body ethereal, 3 x hold, attack
Seraph
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Frost brand
Vine shield
Rime hauberk
Boots of messenger
Anti-magic amulet
Amulet of resilience
in the rear, script: phoenix pyre, personal luck, 3 more buffs depending on opposition, cast spells
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June 10th, 2009, 07:02 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Your Top 10 Super Combatant Builds
Air Tartarian Cyclops:
Flambeau or fire brand/faithful
rainbow armor
dragon helm
quickness boots
antimagic amulet
regen ring
script 5 of: summon earthpower, resist lightning, mirror image, mistform, invuln, iron will, summon storm power. With a support army for fog warriors and antimagic iron will and mistform aren't needed, so the other 5 go, otherwise cutting summon storm power is a given, and the last spot is between lightning res, mistform and invuln in terms of overall usefulness.
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June 10th, 2009, 07:10 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Your Top 10 Super Combatant Builds
When I get those guys I only think rain of stones.
Air Tartarian Cyclops:
armor of virtue, ama, optionally ring of regen for afflictions, optionally storm stuff
4 earth gems
script 2 x rain of stones
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June 10th, 2009, 07:24 PM
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Private
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Join Date: Oct 2008
Posts: 21
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Your Top 10 Super Combatant Builds
I thought Tartarians couldn't benefit from regeneration because they're undead.
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June 10th, 2009, 07:29 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Your Top 10 Super Combatant Builds
3 earth gems is enough, no need to waste.
Anit Tart SC
-----Golem
Holy Scourge
Astral Cap
Jade Armor
Stone Bird
Anitimagic Amulet
Winged Shoes
Attack Tartarian!
Tartarians do benefit from regeneration, lifeless undead don't.
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June 10th, 2009, 07:31 PM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: Your Top 10 Super Combatant Builds
@Ynglaur
Undead can, lifeless stuff (Golems) can't.
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June 10th, 2009, 07:36 PM
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Private
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Join Date: Oct 2008
Posts: 21
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Your Top 10 Super Combatant Builds
Nice! Thanks!
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June 10th, 2009, 07:43 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Your Top 10 Super Combatant Builds
I don't know if three earth gems is enough, as tartarian has E3 and can spend all three on his first casting. If you tested it, then ok, but I'd take four just to be safe.
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June 10th, 2009, 07:55 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Your Top 10 Super Combatant Builds
That is actually similar to the build I use, just you only have 22MR with no place for rainbow armor and taking the staff of storms instead of lead shield to protect from those mind hunts.
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