.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old January 10th, 2009, 05:55 PM

zlefin zlefin is offline
Corporal
 
Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
zlefin is on a distinguished road
Default better retreat controls

while it's understandable that troops that break from combat would scatter, given that it's a whole month we're talking about, it'd be nice if there was a chance to get them better gathered. but more pointedly, the fire and retreat order for archers, since they're doing a controlled retreat rather than a rout, you should really be able to have them stick together in a squad and retreat to a province of their choice.
Zlefin
PS. isn't there a generic wishlist thread? i didn' tsee one stickied, just ones for modding and mapping wishlists.
Reply With Quote
  #2  
Old January 10th, 2009, 07:41 PM
Tifone's Avatar
Tifone Tifone is offline
Lieutenant Colonel
 
Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
Tifone is on a distinguished road
Default Re: better retreat controls

old wish for a better fire and flee... I can just agree, but seems so unlikely at this point...
Reply With Quote
  #3  
Old January 10th, 2009, 08:58 PM

Loren Loren is offline
First Lieutenant
 
Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
Loren is on a distinguished road
Default Re: better retreat controls

Yes. Retreats should *RETREAT*, not flee! Scattering them is fine if they rout but you should have control if you order it.
Reply With Quote
  #4  
Old January 11th, 2009, 12:02 AM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: better retreat controls

I'd be nice if Vortex of Returning didn't break up squads, too.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #5  
Old January 11th, 2009, 01:07 AM
KissBlade's Avatar

KissBlade KissBlade is offline
Major
 
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
KissBlade is on a distinguished road
Default Re: better retreat controls

Retreat = rout is just ridiculous. When a leader orders his troops to retreat, it's not just "RUN FOR THE HILLS EVERY MAN FOR THEMSELVES", it's "ok meet at this location for regrouping." The fire and flee command is essentially useless. Is the command only there so people can misclick it by accident to lose the game or something? Because I'm confused.
Reply With Quote
  #6  
Old January 11th, 2009, 03:12 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: better retreat controls

Fire and Flee would be pretty useless even if retreating were orderly--you need more than two rounds of concentrated fire to make a difference, unless you have so much firepower present that you'd win the battle anyway. The only cases I can think of that might justify Fire and Flee are 1.) banefire bows, 2.) black bow of botulf, 3.) bow of war (since you only have 7 shots anyway). Unless banefire archers can retreat without dying (I can't remember but I think so) these are all commander orders, not troop orders.

Actually I lied. I guess you might consider setting javelin troops on "Fire and Flee" as well. Although it would be nice if it actually let them get off two *shots* instead of just two *turns* before fleeing.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #7  
Old January 11th, 2009, 06:10 AM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: better retreat controls

Quote:
Originally Posted by zlefin View Post
PS. isn't there a generic wishlist thread? i didn' tsee one stickied, just ones for modding and mapping wishlists.
There's one on the bottom of this page, titled "Wishlist for Dominions 4". I think there were a couple others for it before, too.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #8  
Old January 11th, 2009, 11:00 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: better retreat controls

I guess thats why its not called "Fire and Retreat". And since its not on the commanders list, but only on the units list, then I guess the result is rather appropriate. A squad told to fire and flee with no commander is not expected to retreat.

But I do wonder why "Fire and Flee" is even on there. I would much rather have a "Fire and Retreat" option. Maybe as a commander option.

Has anyone tested if the results we want can be gotten with commander commands?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:04 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.