Quote:
Originally Posted by rdonj
The hochmeister, according to the database, is a mounted unit. According to the modding manual mounted units don't get extra encumbrance for having heavy armor, so it likely works in reverse as well. So if you want to lessen the hochmeister's fatigue you'll have to forge it a reinvigoration item.
I didn't realize you got extra encumbrance just for being underwater, hmm.
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Note that mounted units suffer the full encumbrance penalty for spellcasting in armor, so the exception only applies to melee.
Arralen, the underwater encumbrance thing is very, very strange. Even aquatics get it, but it seems that not always. Often aquatics and amphibian units actually have their listed encumbrance value in seas one higher than their base encumbrance plus armor would indicate, but you can only see this if you right-click on the unit's encumbrance attribute to see the base. It's easiest to see in the recruitment screen when you right click on a recruitable, the right click on an already recruited unit. The values often differ.
It's a holdover from Dom2, but I have no idea of the actual mechanics involved or the reason why this would happen.