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July 27th, 2008, 12:38 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: help on Agartha
Quote:
llamabeast said:
Fear will be no use against a pretender - they never break.
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Someone tell my gods that then!
I have seen plenty of gods leg it! Usually I am pretty happy they run away as well, otherwise they would have died.
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July 27th, 2008, 12:49 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: help on Agartha
Quote:
Meglobob said:
Quote:
llamabeast said:
Fear will be no use against a pretender - they never break.
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Someone tell my gods that then!
I have seen plenty of gods leg it! Usually I am pretty happy they run away as well, otherwise they would have died.
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Yeah, I use naked SC Gods quite a bit, and they do a good job of running away.
I think Llamabeast might be confusing that with the fact that immortals in positive dominion are not suppose to retreat.
Jazzepi
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July 27th, 2008, 01:19 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: help on Agartha
Nope nope, they run away when your army is reduced to 25% of its original hitpoints, but they won't run away from fear.
In the case of a lone SC god, the 25% rule means they run away when close to death.
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July 27th, 2008, 04:15 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Re: help on Agartha
Quote:
llamabeast said:
Nope nope, they run away when your army is reduced to 25% of its original hitpoints, but they won't run away from fear.
In the case of a lone SC god, the 25% rule means they run away when close to death.
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Fear, the ability, or a morale check?
I've definitely had Gods run away from morale checks when above 25%
Jazzepi
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July 27th, 2008, 06:47 PM
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Major
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Join Date: Mar 2008
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Re: help on Agartha
Jazzepi, immortal gods or regular ones. Lamabeast is only talking about immortal gods in their own dominion. All non-immortal gods are subject to fear and moral checks. They souldn't break as easily due to their 30 moral score, but they do indeed break.
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July 27th, 2008, 09:04 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: help on Agartha
No, he's talking about all pretenders.
If either 'side' wants to prove what they're talking about they need only run a couple of simple tests.
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July 28th, 2008, 07:05 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
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Re: help on Agartha
If you've got full magic, as Agartha I'd try Petrify in Earth magic.
As I recall if they fail their MR check it's instant death (unless they're already made of stone, and some other cases - a Wyrm should be petrifiable), if they pass their roll they still get paralysed, which makes them much less troublesome.
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