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MaxWilson said:
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K said:
Sure. Regular commanders can get blood slaves, just at a very very bad rate (1-20, in my calculation). Scouts are the favored unit since 20 of them is only 400 gold.
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It's actually not as difficult as you'd think to bootstrap into blood. There's two components to blood-hunting cost, the cost of the units doing the blood-hunting and the reduced income from unrest/reduced taxation. An unsuccessful bloodhunt causes d6-1 unrest, a successful one causes IIRC d(number of blood slaves found x3 plus 4) unrest. In most cases a successful bloodhunter will get 4-5 bloodslaves and cause ~10 unrest, so you can support ~3 bloodhunters in a 5000-pop province indefinitely by turning taxes down to 0. You can support 8 or 9 scouts blood-hunting (poorly) in that province. The scouts will produce only 1/6 as many blood slaves as the real blood hunters, but you can probably get enough blood slaves to forge into Bloodstones or something. I don't know if you can get enough to support Kailasa's national summons.
-Max
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Bootstrapping into blood means empowerment on a massive scale. Once you have a Blood 1 guy, you have him make a Sanguine Rod and you empower more as needed
Ideally you empower one Death guy to summon vampires who are very good at blood hunting at only 77 slaves; lamia queens sometimes pop up with Death 3 and Blood 1 so with a Skull staff and minimal empowerment they are perfect for this tactic, and Bandar Log is very good for summoning lamia queens.
Blood is a mid-game advantage at best, but if you bootstrap into it then it is a late-game advantage. Basically, the only reason to do it is that it is so cheap and at the very least it is a few extra mages for research.
There are several decent guides on the subject in the strategy section.