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January 25th, 2008, 04:37 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: \"Ten Thousand Things\" question
... Which is why it doesn't produce astral pearls. Ahaha, nice.
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January 25th, 2008, 06:18 PM
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Corporal
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Join Date: May 2007
Posts: 129
Thanks: 0
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Re: \"Ten Thousand Things\" question
I love Ten Thousand Things. One of my favorite sites, for sure. Pity I've only found it in SP.
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February 1st, 2008, 01:08 PM
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Corporal
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Join Date: Dec 2006
Location: France, south
Posts: 100
Thanks: 1
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Re: \"Ten Thousand Things\" question
I've already had this one several times.
I don't think it comes w/ a patch ... IIRC, I had it a long time ago.
I hope v3.14 bring us new things, and more variety undersea ...
__________________
QXel
The One Who Only Play Single Player Games For Fun, Who Is Not A Maniac of 'The Ultimate Tactic', The Negation of 'The Ugly But Very Efficient Micro-Management For Winning With Minimum Losses And Ascend All The Time'
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February 1st, 2008, 02:23 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: \"Ten Thousand Things\" question
Quote:
lch said:
... Which is why it doesn't produce astral pearls. Ahaha, nice.
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I think it's linked to the Master of the Five Elements instead, where the fifth element is represented by Nature in Dominions.
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February 1st, 2008, 05:50 PM
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Sergeant
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Join Date: Oct 2003
Posts: 262
Thanks: 1
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Re: \"Ten Thousand Things\" question
It was around for Dom:PPP, the Master of Five Elements only arrived with Dom II.
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February 1st, 2008, 05:59 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: \"Ten Thousand Things\" question
Quote:
Wick said:
It was around for Dom:PPP, the Master of Five Elements only arrived with Dom II.
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Sorry, let me clarify: the idea of the Five Elements, and how they are represented in Dominions.
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February 3rd, 2008, 10:45 PM
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Corporal
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Join Date: Feb 2004
Posts: 124
Thanks: 0
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Re: \"Ten Thousand Things\" question
I found a bug with one battle spell mod command.
It doesn't work on non commanders. I modded an archer, gave him #onebattlespell "Eagle Eyes", and he didn't get the precision bonus. I made the same archer recruitable as a commander, and he got the bonus.
odd_enuf
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February 4th, 2008, 12:32 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: \"Ten Thousand Things\" question
Wrong thread.
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