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May 9th, 2007, 08:49 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Ideas neeeded for some Epic Heroes
Armor does not get magical effects, only the stats. So i could start him with shield of valor, but he would only get stats of shield not missile shield.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 9th, 2007, 11:56 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: Ideas neeeded for some Epic Heroes
You may consider giving him air 1. I am not sure if this conflicts with the nature of the hero, but with air 1 he can cast air shield from turn 1 of the game.
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BLAH BLAH BLAH BLAH NEXT TURN.
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May 10th, 2007, 02:15 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: Ideas neeeded for some Epic Heroes
Only if you mod the item directly into the hero, xietor.
If you just add the item to the commander via map mod commands then he will have the item in his inventory, just like normal.
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May 10th, 2007, 04:17 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Ideas neeeded for some Epic Heroes
Ironhawk,
But doesn't that void the whole point of doing epic heroes as a mod?
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 10th, 2007, 05:03 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: Ideas neeeded for some Epic Heroes
Depends if its for a specific game or not. If the mod is intended for general use, then yeah.
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May 10th, 2007, 07:53 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Thanked 397 Times in 200 Posts
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Re: Ideas neeeded for some Epic Heroes
The A1 idea sounds best for Kintaro in any case, since he's not supposed to come with anything except his axe and a bib. Maybe even A1N2 would be appropriate, so he can eventually summon animals. But thematically he should be a melee dude, so don't go too nuts on the magic paths.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 11th, 2007, 01:06 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Thanked 28 Times in 17 Posts
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Re: Ideas neeeded for some Epic Heroes
Epic Hero Mod beta 0.12 is posted on the mod forum.
It introduces the Ancient Master for Shin.
Features:
1. A devastating "Quivering Palm" attack, that will not be replaced by weapons(bonus weapon).
2. "Whirling Fists" which cannot be replaced by giving him items. The Whirling Fists will break arrows before they reach him.
He has other features. I would be interested in feedback.
I incorporated some of the ideas posted. I think the way i did Whirling fists achieves the purpose without giving him 1A.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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