|
|
|
|
|
January 12th, 2002, 03:00 AM
|
|
First Lieutenant
|
|
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A new Mod Idea (Look Here For Enlightenment)
Ok, running the risk of showing myself to be a total geek...
In ST the Federation could not detect cloaking devices except when using large sensor arrays. The arrays were placed along the boarder and were (presumably) immobile. They did not necesarily do damage to the invading ships, though a mine field is not inconceivable.
The equivalent as I see it would be to have very large sensor packages that could be based on either satelites or star bases. In this way federation ships can't go hunting for the cloaked ships... just as they couldn't in the series.
mi too sents
jimbob
__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-S�ren Kierkegaard
|
January 12th, 2002, 03:47 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: A new Mod Idea (Look Here For Enlightenment)
quote: They did not necesarily do damage to the invading ships, though a mine field is not inconceivable.
That's why the mine pic would be changed to show a sensor sat surrounded by defense turrets.
When a cloaked enemy vessel meets one of these, it will be detected by the sensor sat, and blown out of the water by the turrets, but not before it takes one or two of the clusters with it.
Deployed you might have a 3d wall of the defense turrets, with the sensor package sitting safely behind them.
__________________
Things you want:
|
January 12th, 2002, 05:58 AM
|
Corporal
|
|
Join Date: Jan 2001
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A new Mod Idea (Look Here For Enlightenment)
Alternatively, make a cloaking device like armour (destroyed before internal components), quite large and low damage capacity (5 points?).
Your sensor sat Groups / warhead could do say 5 points of damage to kill the cloak but it won't kill the ship.
Anything that comes in fighting and without a cloak will be able to destroy the defense sats easily. If that's desirable.
|
January 12th, 2002, 07:41 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: A new Mod Idea (Look Here For Enlightenment)
Yeah, but that wouldn't work too well against ships with other armor or if there are a lot of these "mines" and/or a lot of ships.
|
January 13th, 2002, 03:03 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: A new Mod Idea (Look Here For Enlightenment)
Thanks guys. Modding is not really my thing, but it is an interesting challenge. If the Crossover Mod is using the same idea I have, then that is great. I will read the thread, and perhaps get a lot of ideas on how to over come issues from them. (Credit of course will go to them. )
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
January 13th, 2002, 03:12 AM
|
|
Second Lieutenant
|
|
Join Date: Oct 2001
Location: California
Posts: 521
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A new Mod Idea (Look Here For Enlightenment)
If you put this on sats then in a non-simultaneous move game people couldjust launch the sats and recover them as they move into the enemy territory on the offensive, or they could deploy them in simultaneous as they move, move order woudl be like this: recover satalites, move to X,X, remotly launch satalites. only problem would be moving through warp points. but hten you have strength in numbers if you plan on probing deep (or are dumb and hoping on luck). Still sats sound better than the mines. could have a supply cost? somehow charged per turn? or the sat launcher could have a high supply cost so launching constatnly wouldn't be really smart.
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|