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January 23rd, 2007, 12:02 PM
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Corporal
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Join Date: Dec 2003
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Ritual of Rebirth question
How exactly does this work? If I have a dead hero in the hall of fame and I cast this spell, he (the dead hero) should appear in the province of the mage that cast the spell? The next turn?
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January 23rd, 2007, 02:21 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Next turn, in the caster\'s province.
...as a mummy.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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January 23rd, 2007, 04:28 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Next turn, in the caster\'s province.
If your dead hero was in one of the ten top slots, it works. If he was in slots 11-15, then you don't get anything. Or at least that was the way it worked in Dominions 2, I don't know if it was fixed in Dom3.
Edi
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January 23rd, 2007, 04:31 PM
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General
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Join Date: Apr 2005
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Re: Next turn, in the caster\'s province.
If you have more than one dead hero, which does it take? Or can you pick?
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January 23rd, 2007, 04:33 PM
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Corporal
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Join Date: Dec 2003
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Re: Next turn, in the caster\'s province.
Ok well nothing happend for me. My dead hero was not in the top 10 slots, but he was in the hall of heroes. So the spell description needs to be rewritten IMO.
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January 23rd, 2007, 06:50 PM
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Major General
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Join Date: Aug 2000
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One restriction...
It doesn't affect the undead, unless the reason that they're undead is because they've already been turned into a mummy.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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January 24th, 2007, 12:39 PM
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Corporal
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Join Date: Dec 2003
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Re: One restriction...
This is trying to rebirth a Niefel Jarl.
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January 24th, 2007, 06:23 PM
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Sergeant
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Join Date: Oct 2006
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Re: One restriction...
I think this is an actual bug in the game, rather than a problem with the description. Ritual of Rebirth dates back from Doms1 where the hall of fame was fixed at 10 entries. In Doms2 the spell still only considered the top 10 hall of famers even if the HoF was set at some larger number: presumably this is hardcoded into the spell somewhere, and no-one got round to changing it to take variable HoF sizes into account.
I haven't tried it myself, but from what you're saying the bug still seems to be present in doms3... Not that it's an especially severe one.
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