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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old December 14th, 2006, 07:41 PM
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Default Unit Screen Shots Available

I've created screen shots of detail screen for every unit that appears on the allunitsview.map. This is unit numbers 1 to 1712 with 1621 and 1650 missing.

This method is not as accurate as if someone was able to extract the data directly and of course it doesn't have the "attack sprite" for each unit. However, I imagine there is still a lot of use for the graphics.

Right now they look like this
http://www.evilfree.com/dom3/units/00001.png
http://www.evilfree.com/dom3/units/00002.png
http://www.evilfree.com/dom3/units/00003.png

I was hoping to automatically crop only the unit image, but with the wide variance in placement (and even different layout rules for larger descriptions) I don't see an easy automated way to do this.

I'd guess it would take someone 5-6 hours to manually crop them all if you get a good rhythm going. It would be helpful to hear what the ideal resolution and alignment of the images should look like after they are cropped.

There has been some concern raised about making the entire library available as one download. So for now send me a PM if you want a link to the zip file (210MB) that contains them all.

I can also re-export them all with a different background color if black is a problem. I haven't done any modding so I don't know what would be best to start with.
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Old December 14th, 2006, 07:52 PM
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Default Re: Unit Screen Shots Available

The picture in the detail view is bigger than the original sprite in 800x600 windowed mode... If this is cropped and resized, the double resizing will make sprites ugly.
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Old December 14th, 2006, 08:08 PM
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Default Re: Unit Screen Shots Available

My window mode of Dominions always opens at 1024x768, and that is the resolution that the screen shots were taken at.

Here is one showing an 800x600 capture that I just created manually.
http://www.evilfree.com/dom3/units/0...00x600-cap.png

Is capturing at 800x600 really going to give you the "orginal" image unsized? Otherwise I'm not sure it will matter much.

Anyway to start at 800x600 in windowed mode? My capture program won't very well in full screen mode.

If someone wants to provide the "perfect" settings, screen resolution, graphics options, etc. I can run the batch capture again.
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Old December 14th, 2006, 08:56 PM
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Default Re: Unit Screen Shots Available

(Just a reminder to beware that even with "perfect" settings, as far as I know, the sprites are still 25% larger than the actual size.)
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