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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old December 10th, 2006, 02:08 PM
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Default Re: An example testing mod

In number of effects, AoE etc, 1000 means +1 per level higher than minimum, and in range, 5000 means +5 per level higher than minimum. I think it's possible to scale make some spells scale more than other by using 7000 instead of 1000 etc.

#spec 0 is magic resistance doesn't negate. #spec 16777216 (2^24) is magic resistance negates easily. 4096 is the common "magic resistance negates". 2^29 could be one of the effect that have "magic resistance negates", but also another effect even if the spell IS resisted... Petrify comes to mind.
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