|
|
|
|
December 5th, 2006, 11:14 AM
|
|
Private
|
|
Join Date: Oct 2006
Location: Finland, where the polar bears dwell
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Looking for standard human-made maps
I have been browsing the forums and the web to find just normal maps for Dom III, yet I seem to be out of luck. What I'm looking for is just (a collection of) normal, pretty maps very much along the lines of Silent seas or the others that come with the game. I do know that there is the random map generator, yet I find games with human-made maps so much better, not least because they are pretty, but also because I can play them over several times and thus become better.
Any maps out there?
|
December 5th, 2006, 12:48 PM
|
|
Major General
|
|
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
|
|
Re: Looking for standard human-made maps
1) You can start the map generator from the "tools" menue with many additional settings and save the generated maps.
2) You can use all the old maps from Dominions 2 - they are compatible.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
|
December 5th, 2006, 03:09 PM
|
|
Private
|
|
Join Date: Oct 2006
Location: Finland, where the polar bears dwell
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Looking for standard human-made maps
They are? Wow, gotta try that one out
|
December 5th, 2006, 03:30 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Looking for standard human-made maps
www.illwinter.com has a nice collection of Dom2 maps that will work.
Also you can check out the daily generated maps at Dom2Minions.com
Dom3Minions.com hasnt started doing daily map generations yet
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
December 6th, 2006, 01:00 AM
|
Sergeant
|
|
Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Looking for standard human-made maps
Now wait, I heard that many of the DomII maps didn't work. I haven't tested any myself so that's just hearsay, but assuming some don't work, could we compile a group list of those that are hunky dory?
|
December 6th, 2006, 03:15 AM
|
|
Major General
|
|
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
|
|
Re: Looking for standard human-made maps
They (should) work, all of them. At least, all those I tried did.
Who says otherwise?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
|
December 6th, 2006, 07:28 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Looking for standard human-made maps
I remember a report of Middle Earth map not working. I later read that it was due to a Water nation randomly placed in there. I haven't tested it in a while.
|
December 6th, 2006, 02:54 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Looking for standard human-made maps
If any dont work then let us know. We can take a glance to see if there is any change that should be made. No reason to lose all of those great maps.
Of course, those maps dont have all the new terrains for making more reasonable magic site placements and such. But they should work.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
December 6th, 2006, 05:49 PM
|
Private
|
|
Join Date: Nov 2006
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Looking for standard human-made maps
I had problems loading Karan- when loaded the map was not displayed- seemed 'transparent' and showed only the background (the wooden table if that's what it is).
Regards
Brownoak
|
December 6th, 2006, 06:02 PM
|
Sergeant
|
|
Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Looking for standard human-made maps
Well, thanks for clearing that up for me, then. I was hesitant to download the old maps, but now that I know they work, and it doesn't seem like many new ones are in the works, I'll head over and get 'em all! Wooo!
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|