Hi James,
The game is not able to support campaign play in PBEM mode, in the same way as you'd play a campaign against the AI. Wish it could, but it was never written into the original game and I don't think the code would support that sort of re-write.
Because of this, I came up with my own PBEM campaign system that uses a manual process. It is possible that it is this that you have read about in the past, as I have discussed it a couple of times on a few different sites.
Basically, I keep track of my �core� with an Excel spreadsheet. Then just rename officers of the same unit type/rank in the next battle; if they survived. It�s actually far more fun than a campaign against AI. I started out small, just keeping track of officers Captain and above, but then added junior officers and NCO�s that distinguished themselves.
If there is no acceptable counterpart, in the new battle, then the officer is on leave, or no position is available under your command for this battle. However, he stays on your spreadsheet and so may be back to fight in the next battle.
I put an �*� after the junior officers/NCOs name, or an award if they�ve won a medal (e.g. Corp. Bufton MM). So I instantly recognize him as a campaign/core officer. Then refer to the excel roster for their battle record. During a battle I put their number (e.g. A0, B0, B1) on the spreadsheet for quick reference.
During the battle I take note (as a commander should) of:
* Noteworthy acts of valour
* Extraordinary number of kills.
* Exceptional leadership in battle
* Remarkable success on the battlefield
* Cowardice, failure etc.
This is similar info that you�d record for an AAR. At the end of the battle I determine if a Decoration/Medal, Promotion or Demotion should be awarded, by using realistic discretion.
The spreadsheet roster has name, rank, unit type, kills, battles, awards etc. It�s easy to click there now that SPww2 is in windows :-). If you want to see the spreadsheet, let me know and I�ll post it for you.
The neat thing is you can keep track of as many or as few men as you�d like; and you only have to keep data according to your preference. I found that too much record keeping takes away from the battle, but I�ve found a system and balance that works for me, I tweak it sometimes.
It seems to create more realism, as I find I get attached to certain officers and NCOs and am less willing to just throw them into a marginal situation. I'm sure this is how it was IRL. Alternatively, I will risk men to save other men's lives; rather than just leave them stranded without support. But there are plenty of officers that you just don't get the chance to become familiar with; from what I've read, this is also how it was IRL. Adds a dimension to PBEM that it's otherwise lacking.
I am currently in the middle of my 6th PBEM battle in an Italy campaign. I move forward a month or two after each battle. I posted an AAR quite recently here:
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
Going into this 6th battle I have 21 core/campaign officers (on the high end for me) nine of them have won medals. Eight of them are NCOs. Only one of them (my A0) has fought in all six battles; and only one has fought in five battles.
Hope this helps,
Cross