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  #1  
Old June 27th, 2006, 12:11 PM
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Default PzKpfW VII Loewe

I am trying to model this vehicle in game (WinSpmbt)but I cannot find any documentation on how to convert the real world speeds, armour etc into the game worlds. Can anyone please help me?
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Old June 27th, 2006, 01:32 PM
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Default Re: PzKpfW VII Loewe

How do you edit/create LBMs as well?
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Old June 27th, 2006, 05:00 PM
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Default Re: PzKpfW VII Loewe

Insofar armor goes IIRC each armor point is roughly equivalent to 1 cm of LOS RHA.For example the 45mm plate sloped at 60� of the T-34 has in game value of 9.
LOS thickness can be calculated by dividing the real plate thickness for the cosine of the angle of the sloped plate.In the above case it would be 4.5cm/0.5 = 9.
There are others factors to consider such as armor plate quality and such but the above can provide a ballpark figure.
Insofar speed, size and ROF there are probably design conventions.I would love to hear about them too.
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Old June 27th, 2006, 05:59 PM

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Default Re: PzKpfW VII Loewe

Read the MOBHack Manual, it discusses all of this (with the exception of how to calculate armor values). Otherwise, opening mobhack and looking at existing similar vehicles and the like is the best way to learn.
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Old June 27th, 2006, 06:11 PM
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Default Re: PzKpfW VII Loewe

Many thanks.There some interesting things (like the speed equation) that I did not remember from the older versions of the manual.I should have checked it.
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Old June 30th, 2006, 06:13 PM
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Default Re: PzKpfW VII Loewe

Thanks for the help with the armour. What about LBMs?
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Old July 31st, 2006, 12:57 PM

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Default Re: PzKpfW VII Loewe

To edit the lbms you need a paint program that can open them. I think paint shop pro is the the only one...
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Old August 4th, 2006, 03:07 PM
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Default Re: PzKpfW VII Loewe

thanks
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