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  #11  
Old July 7th, 2006, 03:38 PM

Yimboli Yimboli is offline
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Default Re: A poll about bases.

Quote:
Atrocities said:
Yes, remote mining is a good use of starbases. Defense is a horrible use of bases because they are often horribly positioned. I wonder if adding combat movement to a base as an ability might help?
didn't devnullmod have a base engine??


i'm still clueless about the windows question... how would that change game mechanics?
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  #12  
Old July 7th, 2006, 04:01 PM
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TerranC TerranC is offline
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Default Re: A poll about bases.

Quote:
Yimboli said:
how would that change game mechanics?
It wouldn't. I am just curious.
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  #13  
Old July 7th, 2006, 07:36 PM

Phoenix-D Phoenix-D is offline
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Default Re: A poll about bases.

Base work for planet defense if you have enough (see: gritecon) or if they're on a warp point.
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  #14  
Old July 7th, 2006, 08:20 PM
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Default Re: A poll about bases.

I like 'em full of fighters in a cloaking nebula, especially if its a shield depleteing nebula.

Windows? Kinda depends on the shipset style, but yeah, little glowing squares on the base do add ambviance, I 'spose.
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  #15  
Old July 8th, 2006, 02:24 PM

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Default Re: A poll about bases.

I use bases for literally everything.

Planetary defense\Warp point Defenses- I use them all the time so I don't have to preoccupy my ships.

Remote mining- not as much but in every game I have atleast a couple around.

As for resupply- yes, all my bases act like that for me\

As for other things- Fighter bases, Drone Launchers, and then a few storage bases near my capital planets so I can have tons of supplies(ie: Fighters, drones, troops etc.) For my ships so I don't have to keep building them after the ships.
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  #16  
Old July 9th, 2006, 11:32 AM
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Xrati Xrati is offline
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Default Re: A poll about bases.

Bases are also good for population centers/cargo storage. If you have a planet that grows at 10% you can take the 10% per turn, of the population, and put them on the base. This way when you start colonizing you won't deplete your homeworld. This is especially true in the early game when your expanding like mad, AND all the benefits of the population will still be there. Giving these bases launch capacity is great for making them a defense base for fighters/drones. So many uses, so little time.
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