Cargo Storage
Value1 = Number of cargo spaces generated.
Value2 =
Valid in Components.txt, Facility.txt, VehicleSize.txt
This vehicle can store units with a combined total mass less than or equal to Value1. Multiple components with this ability form one continuous cargo bay, so two components can hold a unit bigger than any one individual component could.
That should be updated with StellarAbilityTypes.txt or did you mean by it being added after map generation?
The best way is to try, don't think so?
I tried with point generation and it seems to work (facility abilities) and I don't know about sensors abilities...
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Written communication isn't exact, as my first post didn't indicate any "testing". However the truth is that I did try some testing and couldn't get it to work. Last effort was seeing if it was possible and I just didn't know how to do it.