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February 8th, 2006, 06:30 AM
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Major General
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Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
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Re: Something reminiscent of SE-IV.......
Quote:
narf poit chez BOOM said:
Quote:
Strategia_In_Ultima said:
Simply wouth-matering.....
Any prospects of turning this into a Mod?
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Yeah! Sci-Fi MegaMod!
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Well, the Star Trek Mod is all but complete, the B5 mod is underway, the SW mod is MIA, and I don't believe I've ever heard of a BSG mod..... Ah well. Maybe for SE:V
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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February 8th, 2006, 11:00 AM
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Sergeant
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Join Date: Jun 2005
Location: Rockford, MN
Posts: 269
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Re: Something reminiscent of SE-IV.......
I think I have a BSG mod. Its fairly basic but playable. I think it mostly just changed the hull sizes. I only played a few turns of it. there were only two races in it, for obvious reasons. I think I got it from... yup here
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February 8th, 2006, 12:31 PM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
Thanks: 14
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Re: Something reminiscent of SE-IV.......
I'd never heard of a BSG mod, but now I have to try it and see how it is. Thanx for the info.
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February 8th, 2006, 12:54 PM
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Sergeant
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Join Date: Jun 2005
Location: Rockford, MN
Posts: 269
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Re: Something reminiscent of SE-IV.......
I was just looking at the files. The components and facilities are modded as well for more of a battlestar feel to them. They can still colonize so you lose a little of the feel of the show that way, maybe pirates and nomads would be an interesting addition. The self repairing ships are an interesting twist though.
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February 8th, 2006, 04:00 PM
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Corporal
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Join Date: Dec 2003
Posts: 68
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Re: Something reminiscent of SE-IV.......
Who is the other SciFi race with the Empire?
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February 8th, 2006, 04:37 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Something reminiscent of SE-IV.......
Isn't there a whole BSG scenario?
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February 8th, 2006, 05:03 PM
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Sergeant
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Join Date: Jun 2005
Location: Rockford, MN
Posts: 269
Thanks: 0
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Re: Something reminiscent of SE-IV.......
Cylons and Colonials. I was able to add pirates and nomads from the P&N mod, modified a bit to make them simple. I gave the nomads double remote mining ability, and pirates double ship capture. I haven't had the chance to try it yet, so I'm not sure how it wil work.
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