Re: Some suggestions for SPMBT / SPWW2
Quote:
Artur said:
There is one gamey tactic that could be fixed. What do you think of making units be able to pop smoke JUST if they did not move in the current turn? Fireing smoke with tanks' main guns would be an exception of course.
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In a ten man squad usually only the squad leader and perhaps 1 or 2 others will carry the smoke grenades. The Leader will usually control their use and pop them himself. Leaving the nine others free to fire and/or move. The 1 point penalty for using smoke is quite realistic, IMHO.
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Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
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