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June 27th, 2005, 03:39 PM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
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Player icon mods: wants
Since we're getting some modders online now, I have open this thread for everyone who spots missing graphics, or ones that they think would deserve improving.
Briefly put, what icons you all want to see done!
Cheers all,
Plasma
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June 28th, 2005, 03:41 AM
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Private
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Join Date: Jun 2005
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Re: Player icon mods: wants
2S6 Tunguska
T-55 before AM1 model
T-54 idem
T-62 except MV
BTR-80A/90
BRM-3
125mm 2A45 AT-gun and more generally Artillery
Thanks in advance.
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June 28th, 2005, 04:57 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
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Re: Player icon mods: wants
2S6 Tunguska
A couple of versions in the game, closer to Gepard or so though. This one is on everyone's list but it is a tough one
T-55 before AM1 model, T-54 idem & T-62 except MV
If you are dissatisfied with the originals, look in the old SPMBT Yahoo site into
Files > Player Graphics Modifications > Joe Rieger's Icons
Needs some sweat to be worked into the game but worth it!
BTR-80A/90
Done in the game, more or less. Tend to switch from -80 to -90M or Kilver, but that may be worth a try.
BRM-3
Done in-game: icons 1673 to 1677. Generally not attrubuted
125mm 2A45 AT-gun and more generally Artillery
Personnally started work on a new artillery icon for three-legged guns like D-30 and, well, 2A45
I'll keep it up
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June 28th, 2005, 05:02 AM
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Private
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Join Date: Jun 2005
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Re: Player icon mods: wants
Vielen Dank,
ich werd' also kucken.
Tsch�ss.
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June 28th, 2005, 09:13 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
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Re: Player icon mods: wants
Following Kikka's request for new icons, here are a few ones I could fix up readily.
Here come:
-BTR-80 A with 30mm gun turret (original BTR-80 chassis), in Russian tan-green camo and plain geen (Hungarian)
-BTR-90 with base turret (redesigned BMP-2 turret), in desert tan and Russian tan-green camo
-D-30 / 2A45-type Russian three-leg split-trail howiter / gun (grey, tan and green versions)
-Bonus (packed along with the one above ): Advanced long-gun, split-trail, APU howitzer (FH-77, FH88, GHN45, G-5, WAC021...)
Just some appetizers, hoping that helps!
Cheers,
Plasma
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June 28th, 2005, 11:14 AM
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Private
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Join Date: Jun 2005
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Re: Player icon mods: wants
Always the same GREAT work.
Sch�n Dank!
Kikka
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June 28th, 2005, 01:24 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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non moving train cars.
I was thinking it would be nice to have some dead on the tracks boxcars,flatcars,other train cars for placing on train tracks.
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June 28th, 2005, 01:34 PM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
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Re: non moving train cars.
Quote:
I was thinking it would be nice to have some dead on the tracks boxcars,flatcars,other train cars for placing on train tracks.
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Good idea, that could always come in handy for scenarios, although I can't figure out how they could fit in an OOB.
I also recall there is room for more move classes, I don't know what it takes to design a new one, but a 'railroad' class could see - limited - use.
Aren't there some to import from SPWW2 ?
But anyway, (I don't know if I am supposed to say that , but...) the idea has come round and some should be released in time coming...
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June 28th, 2005, 01:40 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: non moving train cars.
Quote:
PlasmaKrab said:
Quote:
I was thinking it would be nice to have some dead on the tracks boxcars,flatcars,other train cars for placing on train tracks.
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Good idea, that could always come in handy for scenarios, although I can't figure out how they could fit in an OOB.
I also recall there is room for more move classes, I don't know what it takes to design a new one, but a 'railroad' class could see - limited - use.
Aren't there some to import from SPWW2 ?
But anyway, (I don't know if I am supposed to say that , but...) the idea has come round and some should be released in time coming...
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This is good news. I thought the way to do it would be like they made the grounded aircraft effect.
Any idea where they are located in SPWW2?
They would be good for modelling train yards or side tracks with parked trains on them.
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June 28th, 2005, 02:10 PM
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Second Lieutenant
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Join Date: Jan 2005
Location: Italy
Posts: 447
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Re: non moving train cars.
Gounded aircraft and various civilian vehicles are available in winSPMBT in the ONU OOB! Take a look at them!
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