new mod: nation balance mod
I have created a new mod that aims to improve all the weak themes.
This mod tries to improve the balance between the different themes of a nation. The aim was to have each theme as powerful as the base theme. I have only improved weak units and made no nerfs, so all your favourite strategies are still viable. Hopefully the really weak themes(e.g. barbarian kings, blood of humans, iron faith, return of the raptors) will now be a viable choice if you play to win.
In addition I reduced the gold/gem cost on some obviously overpriced units/national spells.
It�s intended to be played with all of zen�s mods and my hero mod. It probably won�t work well with Sabercherry�s mod.
edit: uploaded version 1_1, added cheaper militia/light cavalry, raised wailing lady to 7 gems and golden era arco units now cost less resources.
edit2: version 1_2, added resource and supplymultiplier, priest lvls on windlord and minor nerfs to caelums mages.
edit3: version 1_3, removed a few of the mage buffs and buffed a few troops, fixed moose riders, reduced researchbonus on sages to 3.
edit4: version 1_4, now with horses!
edit 5: version 1_5, tweaked jotun infantry by making jotun axe armorpiercing, removed a lot of unpopular mage changes, reduced goldcost on some more worthless troops.
edit 6: version 1_6, reworked weaponchanges, lots of changes to underused troops, added resourcemultiplier 200%, made cavalry 50% faster, increased mapmove on all light infantry to 2.
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