|
|
|
|
August 22nd, 2001, 05:17 PM
|
Private
|
|
Join Date: Aug 2001
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Newbie PBW Suggestions Needed
I am about to start my first PBW game. I would welcome any advice on general game strategy or also on Intra-game communication. (I've looked at several sites for info, but just wanting some direct suggestions) Is it appropriate to contatct other players, for example, outside of the game? FYI, I have chosen the Psychic option..which is also totally new to me. Any wise ol' sages willing to impart some gems of wisdom? Thanks!
Daeromont
|
August 22nd, 2001, 05:32 PM
|
|
Sergeant
|
|
Join Date: Apr 2001
Location: London, UK
Posts: 289
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Newbie PBW Suggestions Needed
You'll find that simultaneous game communication is too slow. By the time they get your message to "remove your ships or else" you'll have already killed them
E-mail contact is usually fine assuming you can find their e-mail address.
Other than that, most games have their own Forum on the PBW server, and I notice that some also have forums here on ShrapnelGames.
As for suggestions, well I can't really give any.
My play style changes with every game and I'm still trying to find my favourite
------------------
The Unofficial Space Empires 4 Mod Utility V2.0
------------------
Download as a .ZIP < HERE>
Download as a .RAR < HERE>
Download as a .ACE < HERE>
Check a Screenshot of it< HERE>
Check an Alpha Shot of my Mod Editor (Unreleased) < HERE>
My Geekcode : RNmPeOr MpPi2!+ Rp++ Tcp+ Fq+++!@ M+++ Fr= P+? A+++ Sf= T++--
Checkout your Geekcode :-
.Zip < HERE>
.Rar < HERE>
.Ace < HERE>
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
------------------
Download as a .ZIP -( HERE)-
|
August 22nd, 2001, 06:48 PM
|
|
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Newbie PBW Suggestions Needed
The question of whether it is appropriate is really up to the individual game owner and players in the game. Different games can be played under different sets of rules.
You should always try to make sure everybody in the game agrees one way or the other before starting that game, so you don't run into problems.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
August 22nd, 2001, 07:49 PM
|
|
Private
|
|
Join Date: May 2001
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Newbie PBW Suggestions Needed
Well, I know nothing about PBW, but I can tell you that psychic is a very good tech. Go for allegiance subverters ASAP (though human players will react by using master computers, you might be able to get a few free ships first), and put a psychic fleet trainer and ship trainer in every systerm. These are the real "powerhouses" of the psychic ship tree, allowing you to train ships as they move to the front line, making all of you ships vetern or better without having to collect them at a "training world" or micromanage. Whenever I play psychic, the training facilities are what I tend to focus on, anyway.
|
August 23rd, 2001, 07:36 PM
|
Private
|
|
Join Date: Aug 2001
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Newbie PBW Suggestions Needed
Thanks for the advice and info, guys. I have another question. I uploaded my own empire, but used another uploaded shipset made by an independent player. How will this affect my game? I noticed there were AI.txt files there as well...and wanted to be sure I'm still in control. Thanks.
|
August 23rd, 2001, 08:05 PM
|
Private
|
|
Join Date: Dec 2000
Location: Minneapolis, MN, USA
Posts: 36
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Newbie PBW Suggestions Needed
A number of suggestions:
1) Research (or trade for) Mil Sci 1 and Point Defenses right away in case you meet an early agressor armed to the hilt with missles and has point defenses.
2) If I remember right from the one time I played a Psych race is they have a very powerful small weapon for fighters.
3) Do not play a neutral race.
4) Make as many treaties as you can to gain resources and research.
5) Colonize as much as you can.
6) Use satelites and weapon platforms to make you planets able to survive a small fleet attack (1 or 2 ships). Satellites are always an unknown factor because sometimes attacks come from the other side. Put one missle and one point defense on each of these.
|
August 24th, 2001, 12:06 PM
|
Second Lieutenant
|
|
Join Date: Jun 2001
Location: Australia
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Newbie PBW Suggestions Needed
Make damned sure you rehearse your attacks in the simulator first every time. I've lost more ships in the first 40 turns of a humans vs AIs game than I have ever lost in any solo games. You won't believe how stupid the Artificial Idiot is in strategic combat.
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
|
August 24th, 2001, 09:07 PM
|
|
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: Newbie PBW Suggestions Needed
quote: I uploaded my own empire, but used another uploaded shipset made by an independent player. How will this affect my game? I noticed there were AI.txt files there as well...and wanted to be sure I'm still in control.
All the other players in the game need to download and install the same shipset you're using. If they don't have it, it won't affect you, but in their turns they will see a different flag, race portrait, and shipset randomly assigned to your empire every turn. It's not a fatal problem, but it can be quite confusing.
The AI files won't have any effect unless you turn a minister on, or the AI runs your turn, which only happens if you miss the turn deadline or upload a turn that doesn't work for some reason.
Come to think of it, the AI files might only be used to run your turn if the shipset is installed on the PBW server. Somebody correct me if I'm wrong about that.
------------------
Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|