quote:
Another question where does the unused movement points of a ship go??
You know like the scout ship finds a new system and then wastes the rest of its movement for that turn.
If a ship with 10 MP was ordered to move 1 sector & warp, I would describe it as:
- The ship travels full speed & warps, (taking ~6 days), then waits and guards/patrols the sector for the rest of the month. As per orders.
Your ship's standing orders are to detect & engage any hostile forces entering the sector where they currently reside.
EDIT:
In the case of simultaneous movement, where you can't give orders to move around a system you haven't explored yet, they are spending the time scanning the system and compiling maps as well as doing their duty guarding the sector until their next orders come through.
You could always order the scout to jump in, and immediately leave to explore elsewhere.
You can then see the system & send your colonizers on the next turn.
[This message has been edited by suicide_junkie (edited 29 August 2001).]