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February 7th, 2005, 03:44 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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SE4 Mods Listing Update
http://www.malfador.com/se4mods.html
Ok, time to update the site again. What mod updates and new mods have there been that need listing?
Invasion is up to... 0.4x something.
Eclipse 1.0 is out.
Babylon 5 needs a link to the 2.0 patch.
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February 7th, 2005, 10:21 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
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Re: SE4 Mods Listing Update
With any luck, Space Food Empires may soon be removed from vapor status.
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February 7th, 2005, 01:29 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
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Re: SE4 Mods Listing Update
Babylon 5 mod will soon release playable public version. At least thats the plan.
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February 7th, 2005, 03:29 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: SE4 Mods Listing Update
Do you have a new name for your version? I am not going to replace the current B5 Mod...
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February 8th, 2005, 01:16 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: SE4 Mods Listing Update
Carrier Battles Mod
Thread: http://www.shrapnelcommunity.com/thr...?Number=325646
Download Location:
Under: http://imagemodserver.mine.nu/other/MM/SE4/Mods/
Description:
The Carrier Battles mod radically alters the combat system, mainly by expanding the role of fighters while also introducing sensible limitations. Fighters are the main platform from which to launch strong missile assaults, provide point defense coverage, and to kill enemy fighter groups. Bombers, interceptors and superiority fighters can all be designed from the same hulls, with tradeoffs based on the design, rather than forced by the hull.
Although fighters are quite fast in combat, and the engines allow for speed/size tradeoffs, they have extremely limited non-combat movement capabilities, which is where the carriers come in. Although there are small support ship hulls available, any major combat will involve mostly carriers, and ungodly numbers of the powerful fighters.
There is a vastly expanded missile selection to compliment the fighters as well. Planetary bombardment missiles, capital ship missiles with the punch to penetrate shields, anti-fighter missiles to help tip the balance in a furball, and even anti-missile missiles for basic point defense capability.
__________________
Things you want:
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February 8th, 2005, 04:07 AM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
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Re: SE4 Mods Listing Update
Dark Nova 4 isn't on the list. v4.13 is the current.
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
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February 8th, 2005, 06:00 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: SE4 Mods Listing Update
Atrocities Star Trek Mod
"No Longer Supported." Please contact Atrocities for download if interested.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 8th, 2005, 06:01 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: SE4 Mods Listing Update
Star Trek Mod
V1.9.X.X
The year is 2400.00 and the galaxy awaits exploration. Who could have ever imagine the wonders and horrors to come. Where peaceful exploration and diplomacy fail, conquest begins. Immerse yourself in the role of leader of a Star Trek Race. Explore the technology, build ships, and colonize the galaxy as you battle against other star trek races for absolute power. Complete with 25 original Star Trek ship sets by Atrocities. (Tholians Set by: Oleg)
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 10th, 2005, 04:17 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
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Re: SE4 Mods Listing Update
The Pointer Mod v1.1
Pointer Mod Thread
and the
Ground Combat Mod v1.0
Ground Combat Mod Thread
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February 13th, 2005, 07:45 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: SE4 Mods Listing Update
Any others?
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