|
|
|
|
July 11th, 2001, 11:24 PM
|
|
Sergeant
|
|
Join Date: Aug 2000
Location: Garden-Variety State
Posts: 356
Thanks: 5
Thanked 0 Times in 0 Posts
|
|
Important PBEM combat question!
What combat strategy settings do you have to use to get your ships to launch satellites during combat?
__________________
Hail Caesar!
L+ GdY $? Fr! C- SdS T!+ Sf+ Tcp A% M++ MpM R!- Pw+ Fq-- Nd-- RP+ G++
|
July 12th, 2001, 11:10 PM
|
|
Sergeant
|
|
Join Date: Aug 2000
Location: Garden-Variety State
Posts: 356
Thanks: 5
Thanked 0 Times in 0 Posts
|
|
Re: Important PBEM combat question!
Somebody's gotta know. Is it simply not possible outside of tactical combat?
__________________
Hail Caesar!
L+ GdY $? Fr! C- SdS T!+ Sf+ Tcp A% M++ MpM R!- Pw+ Fq-- Nd-- RP+ G++
|
July 13th, 2001, 04:00 AM
|
|
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: Important PBEM combat question!
I dunno. I've never even tried that tactic in Tactical, let alone Strategic.
------------------
Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|
July 13th, 2001, 11:25 PM
|
|
Sergeant
|
|
Join Date: Aug 2000
Location: Garden-Variety State
Posts: 356
Thanks: 5
Thanked 0 Times in 0 Posts
|
|
Re: Important PBEM combat question!
Someone posted the basic idea a bit back. Basically you fill transports or other early-game ships with satellite bays. I use Small Transports, with 3 Sat Bays and 6 Cargo Bays, just enough room for 12 satellites. If you use a mix of sats with 2 DUCs and sats with 1 CSM, you get a ship with more firepower than a light cruiser, and you can have one flying around in just a few turns. Also, since most early ships are armed entirely with CSMs (which can't hit sats), the enemy has to attack the ship, often flying through a screen of sats first. It's a shame the computer is too dumb to know how to use these.
__________________
Hail Caesar!
L+ GdY $? Fr! C- SdS T!+ Sf+ Tcp A% M++ MpM R!- Pw+ Fq-- Nd-- RP+ G++
|
July 14th, 2001, 01:19 AM
|
|
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Important PBEM combat question!
Unfortunatly there is no way to launch sats or mines in strategic combat. That can only be done in tactical.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
July 14th, 2001, 11:05 PM
|
|
Sergeant
|
|
Join Date: Aug 2000
Location: Garden-Variety State
Posts: 356
Thanks: 5
Thanked 0 Times in 0 Posts
|
|
Re: Important PBEM combat question!
Oh man I'm screwed. I need to retool my entire navy now. I geuss I should have tested this in solo play before trying it in a multiplayer game.
__________________
Hail Caesar!
L+ GdY $? Fr! C- SdS T!+ Sf+ Tcp A% M++ MpM R!- Pw+ Fq-- Nd-- RP+ G++
|
July 16th, 2001, 12:41 PM
|
|
Second Lieutenant
|
|
Join Date: Oct 2000
Location: Link�ping, �sterg�tland, Sweden
Posts: 504
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Important PBEM combat question!
It used to be that sats where launched automatically in strategic combat but the latest (or next to latest, don't remember) patch changed/screwed that so they don't launch at all. So now sats are even more useless. At least in Sim turn PBEM games which is all I play.
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|