March 27th, 2004, 10:06 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
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Re: Problem with World War Scenario
Quote:
Originally posted by Truper:
quote: Originally posted by Kristoffer O:
If you run the Warld War scenarion you can't change nbr of starting provinces. They are set by the sceanario.
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Actually, you can - I tested this as possibly the source of Edi's problem. I specified the World War scenario, and when the scenario settings dialog came up, I asked for 5 starting provinces. What I got was 8 starting provinces - though I am unable to explain why it wasn't 10 - unless what the program did was give me 5 more provinces near my home castle, which I think would normally be a 3 province territory. Then you were likely not playing the World War Scenario (marked with the yellow pretender splash) - as you do not get a scenario settings dialog - but the World War map.
Unless somebody has messed up in a later Version of the world war scenario than I am using, that is.
The situation you describe arises if you take a scenario file (such as worldwar.map) with province allocations &etc and remove the #scenario command. Then it does not count as a scenario when you start it and you get the settings popup - and you play with the settings chosen in the popup with only those also defined in the scenario overwritten by scenario defines. (E.g. if the file says independents 9, it will override your choice. Another example, If you choose 5 starting provinces - you will get 5 random starting provinces AND then those defined in the scenario, which may overlap &etc).
Very untidy.
[ March 27, 2004, 20:07: Message edited by: Peter Ebbesen ]
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