Re: Ashikaga Mod
I am also really busy at the moment and havent extensively tested what I think could be better tone-down tweaking yet, sorry; I dont want to say anything half-cocked, and as you know in this game there is so much complexity and synergy it is hard to nail down any "one unit"; I just had the feeling I steamrolled everything the first game I played with it without even knowing how the nation works at all, I just built stuff I thought would be cool and goofed about and simply crushed my (AI) opponents.
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