Re: Synergies twixt Nation and Magic Path
Ah, Relief. Nice spell, especially for those using Communion, or perhaps Curse of Stones.
Astral nations might want to head for Enchantment for Dispel, especially if Ermor, Jotunheim or C'tis is in the game due to the likelihood of Burden of Time. Nature casters will want Enchantment for the extremely nice Gift of Health global.
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