November 8th, 2003, 02:51 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: New Map
Quote:
Originally posted by Keir Maxwell:
I might be able to cope with wraparound on a world map running east-west but the whole north-south wraparound runs into where the Poles should be. Sure you could have some wacky worlds but in general physics/geography should have some bearing.
I would suggest a non-wrap around Version created by stealing the code from Calanor's non-wraparound Eye map. Shouldn't be to hard to make and if no-one has done so by the time my head clears I'll put it together if you want.
Don't worry, be happy . . .
Keir
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It is rather easy to make a e-w wrap with poles. The tga must be made in this way of course (so that players aren't confused). If Calanors map is used it would appear as a wraparound, but there would be a strange invisible (polar) wall going from east to west that stops all movement north-sounth.
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