.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old April 28th, 2004, 08:46 PM

Exan Exan is offline
Corporal
 
Join Date: May 2003
Location: South Karelia, Finland
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Exan is on a distinguished road
Default Texturizing help

I made a fighter for SF and I think it is rather good but I can't texturize it. So if anyone would want to create texturemap for it I would be grateful.
Here's what the model looks. I couldn't color the cockpitwindow for different color.
http://koti.mbnet.fi/ffguide/drake/drakeportrait1.jpg
http://koti.mbnet.fi/ffguide/drake/drakeportrait2.jpg

If anyone is interested about this model you can get it from the url below:
http://koti.mbnet.fi/ffguide/drake/

The window doesn't look good in the front and I tried editing the vertixes but there's just too many of them and too close at each other. Nevertheless this is the best model I've done so far. Opinions, please.
__________________
Starfury Haven
thepeoplesmod.com (Offical site for The People's Mod)
Alexandria Archives -info site on The People's Mod
Reply With Quote
  #2  
Old April 28th, 2004, 11:47 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Texturizing help

Looks good, but you have a problem. Its over 3000 polygons. For reference, the Abbidon Battleship is..270. An Amonkrie destroyer is 360, a Amonkrie starbase is 1632, and the terran starbase 962.

In short, your fighter is going to take twice as much time to render as the most complicated base in the game. Not a good thing.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #3  
Old April 29th, 2004, 07:23 AM

Exan Exan is offline
Corporal
 
Join Date: May 2003
Location: South Karelia, Finland
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Exan is on a distinguished road
Default Re: Texturizing help

I see your point. The problematic window took incredible amount of polygons. Well, I just have to load earlier Version of the fighter and modify it. Thanks!
__________________
Starfury Haven
thepeoplesmod.com (Offical site for The People's Mod)
Alexandria Archives -info site on The People's Mod
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.