Hehehe
So very true!
Fond memories of Tetris packing those ships down to the perfect repair and construction efficiency...
What I really like too was the fact that you couldn't spam all your repair into one ship like SE4 does...
There was no freaking way that heavily damaged baseship was going to be operational in less than 6 months, but you could fix a few LCs on the side and build a few fighters using the other repair slots.