That's what I thought, too, until I remembered I was also setting quadrant type to ancient, which would be unfair to players with no planets nearby - so I set it to medium to give people a chance to find their statistical allotment of planets before encountering a potential enemy, but knowing that would also slow down the game, I set it to "warp points located anywhere in system". Hope everone was ok with that, because...
"And in related news, the game begins!
"