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  #1  
Old February 15th, 2004, 07:23 PM
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Default Help please. More on AI design issues..

Can someone explain to me what these figures mean in the DesignCreation.txt files?

Num Misc Abilities := 7
Misc Ability 1 Name := Point-Defense
Misc Ability 1 Spaces Per One := 400
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Old February 15th, 2004, 08:00 PM
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Default Re: Help please. More on AI design issues..

that means that for each 400kt of hull space one component that has Point-Defense ability will be added. Note that this is always rounded down, but a minimum of one component will be added. So that results in:
1 component for hulls from 1 to 799
2 components for hulls from 800 to 1199
3 components for hulls from 1200 to 1599
and so on...
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Old February 16th, 2004, 02:54 AM
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Default Re: Help please. More on AI design issues..

Cool. Thanks.. Here's another one.

Majority Comp Spaces Per One := 1200
Majority Comp Ability := Weapon
Secondary Comp Spaces Per One := 500
Secondary Comp Ability := Weapon


I can't figure this out either. Is there a document on all this AI stuff?

[ February 16, 2004, 00:54: Message edited by: Litcube ]
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Old February 16th, 2004, 06:53 AM

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Default Re: Help please. More on AI design issues..

Try this site SE4 Modding 101 http://se4modding.spaceempires.net/

[ February 16, 2004, 05:00: Message edited by: TNZ ]
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Old February 16th, 2004, 07:25 AM
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Default Re: Help please. More on AI design issues..

Like Rollo already said, exactly the same, just for weapons.

Quote:
Originally posted by Litcube:
Cool. Thanks.. Here's another one.

Majority Comp Spaces Per One := 1200
Majority Comp Ability := Weapon
Secondary Comp Spaces Per One := 500
Secondary Comp Ability := Weapon


I can't figure this out either. Is there a document on all this AI stuff?
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Old February 16th, 2004, 10:15 PM
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Default Re: Help please. More on AI design issues..

Quote:
Originally posted by Mephisto:
Like Rollo already said, exactly the same, just for weapons.

According to that logic, a secondary weapon would be more plentiful on a ship (500, as opposed to 1200 for the primary weapon). This is surely not the case.

Quote:
Originally posted by TNZ:

Try this site SE4 Modding 101 http://se4modding.spaceempires.net/
If you're refering to the Modding 101 PDF, there's nothing in there on AI design.
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Old February 22nd, 2004, 10:37 AM
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Default Re: Help please. More on AI design issues..

Quote:
Originally posted by Litcube:
According to that logic, a secondary weapon would be more plentiful on a ship (500, as opposed to 1200 for the primary weapon). This is surely not the case.
I am not sure what you mean by that.
Please list the complete entry of the design in the _AI_DesignCreation.txt and also the resulting AI design done by the design minister (num of engines, which weapons, components, etc.).

I will then try to explain the design process using that example.
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