October 11th, 2003, 09:19 PM
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Corporal
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Join Date: Feb 2003
Location: Pennsylvania
Posts: 181
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Re: Question re AI Modding
Quote:
Originally posted by JLS:
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Definitions and Actions:
AI Defend Short Term Strategic State:
This would be the first stage for the AI Player, to boot the other Enemy player out of his territory and for that AI to analyze its current Status for that current Situation
(Continues for about 5 turns. Then this AI will make a decisive decision; for the next State Change)
As outlined in ((D)),(E), and (F).
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AI Prepare to Attack State:
AI considers a nearby enemy system is weak and could be conquered. Your AI will now prepare a Fleet/Fleets and get ready to attack that system.
AI Attack State:
Your AI will now consider this to be a valid and doable Attack, if so, then the AI will attack that Enemy System and attempt to conquer it.
In both the above, Prepare for Attack, Attack States, your AI has some save guards, so your AI may revert to various other states, however, the State you DO want to see, as the next change, is the:
Secure Holdings State
Your AI�s attack has been completed and it was VICTORIOUS.
Your AI will send in ships to secure the system (a few pre-built defense ships will do well here, if any planets were captured +Happy , and your AI will now want to colonize any empty planets�
This is were your next best Colony Expansion Policy, should reap, the next best and safest rewards
When in the Secure Holdings State and that newly conquered System is now totally secured; your AI will revert back to ~(B) Infrastructure State...
And your AI, may start the process all over again, begining from ~(B) Infrastructure State
Also note: If any Enemy enters any Territory, also from the Secure Holdings State.
Your AI will revert, briefly; to the ((D)) AI Defend Short Term Strategic State:
To re-evaluate
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Any questions, please don�t hesitate to ask.
AI States
EDIT: I will revise this post to be less technical as it is a copy of what I posted to answer a Players question on how does an AI get from Explore State to the Infrastructure State. As soon as time permits, I will clean this up to include all the AI states in more detail
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JLS, could you post more on the Defend states with the AI actions?
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